Jorrit Rouwe ee37252502 Swapping vertices of triangle if it is scaled inside out (#1879) пре 1 недеља
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BroadPhase 793b3a0dbd Moved BroadPhase::GetBounds down to BroadPhaseQuery. пре 2 месеци
Shape fe0b87a2ab Further improved compile speed (#1873) пре 2 недеља
AABoxCast.h db6d42bed5 Added a link to the main repository to the header of each file (#452) пре 2 година
ActiveEdgeMode.h 58445d6c26 Removed trailing whitespace from all source files (#688) пре 2 година
ActiveEdges.h 14c0854322 Reduced tolerance for early out when contact normal equals surface normal in ActiveEdges::FixNormal (#687) пре 2 година
BackFaceMode.h db6d42bed5 Added a link to the main repository to the header of each file (#452) пре 2 година
CastConvexVsTriangles.cpp ee37252502 Swapping vertices of triangle if it is scaled inside out (#1879) пре 1 недеља
CastConvexVsTriangles.h 58ffa9d581 Added more documentation on scaling shapes пре 1 година
CastResult.h 733af81024 Added BroadPhaseCastResult::Reset пре 1 година
CastSphereVsTriangles.cpp 4811407924 Fixed division by zero when doing a really long (6 KM) sphere cast against a triangle. In this case the floating point accuracy became low enough so that the distance between the sphere center and the triangle (which should be 'radius') became zero instead. пре 2 месеци
CastSphereVsTriangles.h 58ffa9d581 Added more documentation on scaling shapes пре 1 година
CollectFacesMode.h db6d42bed5 Added a link to the main repository to the header of each file (#452) пре 2 година
CollideConvexVsTriangles.cpp ee37252502 Swapping vertices of triangle if it is scaled inside out (#1879) пре 1 недеља
CollideConvexVsTriangles.h 58ffa9d581 Added more documentation on scaling shapes пре 1 година
CollidePointResult.h db6d42bed5 Added a link to the main repository to the header of each file (#452) пре 2 година
CollideShape.h e0e434f59c Updated documentation for mMaxSeparationDistance пре 1 година
CollideShapeVsShapePerLeaf.h 1e38fc6003 Added missing include to `CollideShapeVsShapePerLeaf.h` (#1785) пре 3 месеци
CollideSoftBodyVertexIterator.h 4058e6a72e SoftBodyManifold now returns sensor contacts separately (#1276) пре 1 година
CollideSoftBodyVerticesVsTriangles.h 73c93cbd1f Fixed collision between soft body and TriangleShape/MeshShape/HeightFieldShape (#1825) пре 2 месеци
CollideSphereVsTriangles.cpp ee37252502 Swapping vertices of triangle if it is scaled inside out (#1879) пре 1 недеља
CollideSphereVsTriangles.h 58ffa9d581 Added more documentation on scaling shapes пре 1 година
CollisionCollector.h b5895f23d5 Added comment on the use of CollisionCollector::GetContext пре 11 месеци
CollisionCollectorImpl.h 20a774c6a8 Added ClosestHitPerBodyCollisionCollector (#1465) пре 1 година
CollisionDispatch.cpp d1a62866ef Bugfix: CastShape had incorrect early out condition which could cause it to miss the deepest penetration пре 2 година
CollisionDispatch.h 58ffa9d581 Added more documentation on scaling shapes пре 1 година
CollisionGroup.cpp 70865d5034 Added Get/SetCollisionGroup on BodyInterface (#1527) пре 11 месеци
CollisionGroup.h 70865d5034 Added Get/SetCollisionGroup on BodyInterface (#1527) пре 11 месеци
ContactListener.h 3b6c92d2c1 Remove stray whitespace пре 4 месеци
EstimateCollisionResponse.cpp 045a87e230 Ran spell checker over all comments in the Jolt folder пре 1 година
EstimateCollisionResponse.h 58445d6c26 Removed trailing whitespace from all source files (#688) пре 2 година
GroupFilter.cpp 779ba3673b Ability to add soft bodies to a PhysicsScene and load/save them (#656) пре 2 година
GroupFilter.h ef1adf38c3 Allow SerializableObjects to be copy constructed only by derived classes (#1664) пре 8 месеци
GroupFilterTable.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) пре 2 година
GroupFilterTable.h 79ce4b2801 Removed some of the using std::... statements (#1353) пре 1 година
InternalEdgeRemovingCollector.h 0b8dfe76c2 JPH_INTERNAL_EDGE_REMOVING_COLLECTOR_DEBUG draws in the wrong location пре 5 месеци
ManifoldBetweenTwoFaces.cpp a18d475653 Fixed bug in ManifoldBetweenTwoFaces (#1756) пре 4 месеци
ManifoldBetweenTwoFaces.h 092f40327b Listing API changes пре 1 година
NarrowPhaseQuery.cpp 0b8dfe76c2 JPH_INTERNAL_EDGE_REMOVING_COLLECTOR_DEBUG draws in the wrong location пре 5 месеци
NarrowPhaseQuery.h 7e59df4e8f Added NarrowPhase::CollideShapeWithInternalEdgeRemoval (#1346) пре 1 година
NarrowPhaseStats.cpp d44f4bad08 Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707) пре 2 година
NarrowPhaseStats.h d44f4bad08 Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707) пре 2 година
ObjectLayer.h d50bee9d98 Added missing JPH_EXPORT macro (#1174) пре 1 година
ObjectLayerPairFilterMask.h e7b634d52c Created an object layer filter implementation that is similar to Bullet's group & mask filtering (#810) пре 2 година
ObjectLayerPairFilterTable.h 79ce4b2801 Removed some of the using std::... statements (#1353) пре 1 година
PhysicsMaterial.cpp 779ba3673b Ability to add soft bodies to a PhysicsScene and load/save them (#656) пре 2 година
PhysicsMaterial.h ef1adf38c3 Allow SerializableObjects to be copy constructed only by derived classes (#1664) пре 8 месеци
PhysicsMaterialSimple.cpp db6d42bed5 Added a link to the main repository to the header of each file (#452) пре 2 година
PhysicsMaterialSimple.h e5d6234dc6 Made the use of 'public' consistent across all classes that use the JPH_DECLARE_SERIALIZABLE_... macros пре 1 година
RayCast.h b3cd9f4846 Split back face mode between convex/triangles for ray casts (#1228) пре 1 година
ShapeCast.h b3cd9f4846 Split back face mode between convex/triangles for ray casts (#1228) пре 1 година
ShapeFilter.h efd6a5cbde Bugfix: Simulation ShapeFilter had a race condition (#1364) пре 1 година
SimShapeFilter.h efd6a5cbde Bugfix: Simulation ShapeFilter had a race condition (#1364) пре 1 година
SimShapeFilterWrapper.h 56131e0342 Fixed UBSAN false positive that detected a dirty trick in SimShapeFilter (#1671) пре 7 месеци
SortReverseAndStore.h c1556df68b Made math type args (like Vec3Arg) const so that it remains possible to change them to a const reference (#890) пре 2 година
TransformedShape.cpp d1a62866ef Bugfix: CastShape had incorrect early out condition which could cause it to miss the deepest penetration пре 2 година
TransformedShape.h db654de2a6 Support for compiling on x64 with 32 bit pointers (#1835) пре 1 месец