تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Michael Ragazzon eff01ba43a The big rename. We are now RmlUi version 2.0! 6 سال پیش
  Michael Ragazzon ad74d3d6c6 Remove some C++14 code, fixes C++11 and GCC compatibility, closes #3 hopefully (thanks @Barotto) 6 سال پیش
  Michael Ragazzon 42309c4c7e Initial support for C++11. 6 سال پیش
  Michael Ragazzon b82e1123a0 Performance improvements, avoid unnecessary allocations 7 سال پیش
  Michael Ragazzon bae13a7015 Unintended #include 7 سال پیش
  Michael Ragazzon b4ec69da47 Prevent scrolling parent elements when reaching top/bottom 7 سال پیش
  Michael Ragazzon 3e8d309c42 Add summary of element event listeners to debugger 7 سال پیش
  Michael Ragazzon acac7fbedf Debugger: Some style attributes need to be fetched manually 7 سال پیش
  Michael Ragazzon 840907563c Animations can be initialized with initial property value more easily. 7 سال پیش
  Michael 5db7d68e7e Use double for absolute time 7 سال پیش
  Michael e222a50e9a Refactoring. 7 سال پیش
  Michael 946e1f208e Transition-end event, and fix Matrix3d primitive. 7 سال پیش
  Michael 1620032f5a Adding support for animation @keyframes 7 سال پیش
  Michael 2e765efb48 Dispatching AnimationEnd event 7 سال پیش
  Michael 35381790cc Transitions on class change. 7 سال پیش
  Michael 23bdc17b8a Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions. 7 سال پیش
  Michael a9388f5229 RCSS transition beta. Only activated on pseudo-classes for now. 7 سال پیش
  Michael c84b9fd505 Performence improvements. Layout updates are only done once per frame, transform updates are faster in most cases. 7 سال پیش
  Michael b6927b4e0c More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0". 7 سال پیش
  Michael 4ec999e3d8 Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations. 7 سال پیش
  Michael 41cd442d88 Tweening support for animations 7 سال پیش
  Michael 51efaa7569 Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible. 7 سال پیش
  Michael 3999bd623a Refactoring 7 سال پیش
  Michael 3397937d79 Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17. 7 سال پیش
  Michael a1ea7c5668 Transform animations begin 7 سال پیش
  Michael 664067d5df Initial animation support 7 سال پیش
  Michael 0a0da1a0ec Transforms should be updated when e.g. dragging window. 7 سال پیش
  Michael bf36355694 Merge branch 'master' into transform 7 سال پیش
  Michael 98c04ba685 Fix compiling 7 سال پیش
  Michael f9ef5c79b5 Remove comments 7 سال پیش