Michael Ragazzon
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eff01ba43a
The big rename. We are now RmlUi version 2.0!
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6 سال پیش |
Michael Ragazzon
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ad74d3d6c6
Remove some C++14 code, fixes C++11 and GCC compatibility, closes #3 hopefully (thanks @Barotto)
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6 سال پیش |
Michael Ragazzon
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42309c4c7e
Initial support for C++11.
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6 سال پیش |
Michael Ragazzon
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b82e1123a0
Performance improvements, avoid unnecessary allocations
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7 سال پیش |
Michael Ragazzon
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bae13a7015
Unintended #include
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7 سال پیش |
Michael Ragazzon
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b4ec69da47
Prevent scrolling parent elements when reaching top/bottom
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7 سال پیش |
Michael Ragazzon
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3e8d309c42
Add summary of element event listeners to debugger
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7 سال پیش |
Michael Ragazzon
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acac7fbedf
Debugger: Some style attributes need to be fetched manually
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7 سال پیش |
Michael Ragazzon
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840907563c
Animations can be initialized with initial property value more easily.
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7 سال پیش |
Michael
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5db7d68e7e
Use double for absolute time
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7 سال پیش |
Michael
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e222a50e9a
Refactoring.
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7 سال پیش |
Michael
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946e1f208e
Transition-end event, and fix Matrix3d primitive.
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7 سال پیش |
Michael
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1620032f5a
Adding support for animation @keyframes
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7 سال پیش |
Michael
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2e765efb48
Dispatching AnimationEnd event
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7 سال پیش |
Michael
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35381790cc
Transitions on class change.
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7 سال پیش |
Michael
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23bdc17b8a
Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions.
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7 سال پیش |
Michael
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a9388f5229
RCSS transition beta. Only activated on pseudo-classes for now.
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7 سال پیش |
Michael
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c84b9fd505
Performence improvements. Layout updates are only done once per frame, transform updates are faster in most cases.
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7 سال پیش |
Michael
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b6927b4e0c
More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0".
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7 سال پیش |
Michael
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4ec999e3d8
Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations.
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7 سال پیش |
Michael
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41cd442d88
Tweening support for animations
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7 سال پیش |
Michael
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51efaa7569
Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible.
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7 سال پیش |
Michael
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3999bd623a
Refactoring
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7 سال پیش |
Michael
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3397937d79
Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17.
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7 سال پیش |
Michael
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a1ea7c5668
Transform animations begin
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7 سال پیش |
Michael
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664067d5df
Initial animation support
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7 سال پیش |
Michael
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0a0da1a0ec
Transforms should be updated when e.g. dragging window.
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7 سال پیش |
Michael
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bf36355694
Merge branch 'master' into transform
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7 سال پیش |
Michael
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98c04ba685
Fix compiling
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7 سال پیش |
Michael
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f9ef5c79b5
Remove comments
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7 سال پیش |