Michael Ragazzon
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eff01ba43a
The big rename. We are now RmlUi version 2.0!
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há 6 anos atrás |
Michael Ragazzon
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ad74d3d6c6
Remove some C++14 code, fixes C++11 and GCC compatibility, closes #3 hopefully (thanks @Barotto)
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há 6 anos atrás |
Michael Ragazzon
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42309c4c7e
Initial support for C++11.
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há 6 anos atrás |
Michael Ragazzon
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b82e1123a0
Performance improvements, avoid unnecessary allocations
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há 7 anos atrás |
Michael Ragazzon
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bae13a7015
Unintended #include
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há 7 anos atrás |
Michael Ragazzon
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b4ec69da47
Prevent scrolling parent elements when reaching top/bottom
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há 7 anos atrás |
Michael Ragazzon
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3e8d309c42
Add summary of element event listeners to debugger
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há 7 anos atrás |
Michael Ragazzon
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acac7fbedf
Debugger: Some style attributes need to be fetched manually
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há 7 anos atrás |
Michael Ragazzon
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840907563c
Animations can be initialized with initial property value more easily.
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há 7 anos atrás |
Michael
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5db7d68e7e
Use double for absolute time
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há 7 anos atrás |
Michael
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e222a50e9a
Refactoring.
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há 7 anos atrás |
Michael
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946e1f208e
Transition-end event, and fix Matrix3d primitive.
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há 7 anos atrás |
Michael
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1620032f5a
Adding support for animation @keyframes
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há 7 anos atrás |
Michael
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2e765efb48
Dispatching AnimationEnd event
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há 7 anos atrás |
Michael
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35381790cc
Transitions on class change.
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há 7 anos atrás |
Michael
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23bdc17b8a
Transitions working for pseudo-classes. Working on element class.changes. Experimenting with reversal of transitions.
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há 7 anos atrás |
Michael
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a9388f5229
RCSS transition beta. Only activated on pseudo-classes for now.
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há 7 anos atrás |
Michael
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c84b9fd505
Performence improvements. Layout updates are only done once per frame, transform updates are faster in most cases.
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há 7 anos atrás |
Michael
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b6927b4e0c
More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0".
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há 7 anos atrás |
Michael
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4ec999e3d8
Allow matching transform primitives in their generic forms (e.g. translateX to translate3d). Helper functions and constructors for creating Transform animations.
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há 7 anos atrás |
Michael
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41cd442d88
Tweening support for animations
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há 7 anos atrás |
Michael
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51efaa7569
Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible.
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há 7 anos atrás |
Michael
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3999bd623a
Refactoring
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há 7 anos atrás |
Michael
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3397937d79
Interpolating transforms for animation.Implemented Primitives as variants to avoid RTTI and virtual function calls. Now targeting C++17.
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há 7 anos atrás |
Michael
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a1ea7c5668
Transform animations begin
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há 7 anos atrás |
Michael
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664067d5df
Initial animation support
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há 7 anos atrás |
Michael
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0a0da1a0ec
Transforms should be updated when e.g. dragging window.
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há 7 anos atrás |
Michael
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bf36355694
Merge branch 'master' into transform
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há 7 anos atrás |
Michael
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98c04ba685
Fix compiling
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há 7 anos atrás |
Michael
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f9ef5c79b5
Remove comments
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há 7 anos atrás |