| 1234567891011121314 |
- #pragma once
- namespace Game::Systems {
- class HealingBeamSystem;
- }
- namespace Render::GL {
- class Renderer;
- class ResourceManager;
- void render_healing_waves(Renderer *renderer, ResourceManager *resources,
- const Game::Systems::HealingBeamSystem &beam_system);
- } // namespace Render::GL
|