djeada b80272e544 merge main 11 hours ago
..
nations b80272e544 merge main 11 hours ago
arrow_vfx_renderer.cpp bfa7b41117 apply format 4 days ago
arrow_vfx_renderer.h bfa7b41117 apply format 4 days ago
ballista_renderer.cpp 8e1eef901b Convert Entity methods and remaining structs to snake_case 1 week ago
ballista_renderer.h a126e67c7d Improved healers, catapults and ballista 1 week ago
barracks_flag_renderer.h 39c183feb1 improve banner rendering and fix healer aura 3 days ago
barracks_renderer.cpp 8e1eef901b Convert Entity methods and remaining structs to snake_case 1 week ago
barracks_renderer.h 3270b1503e temp 1 month ago
building_state.h 53ef13236f apply format 13 hours ago
catapult_renderer.cpp 8e1eef901b Convert Entity methods and remaining structs to snake_case 1 week ago
catapult_renderer.h a126e67c7d Improved healers, catapults and ballista 1 week ago
combat_dust_renderer.cpp 477e48f631 fix compilation errors 13 hours ago
combat_dust_renderer.h e83653bf06 Add CombatDustPipeline for dust overlay effects during melee combat 3 days ago
defense_tower_renderer.cpp eee8811183 Add defense towers feature with building placement mode 18 hours ago
defense_tower_renderer.h eee8811183 Add defense towers feature with building placement mode 18 hours ago
healer_aura_renderer.cpp 0e6c9c677a apply format 3 days ago
healer_aura_renderer.h 0e6c9c677a apply format 3 days ago
healing_beam_renderer.cpp 0e6c9c677a apply format 3 days ago
healing_beam_renderer.h 0e6c9c677a apply format 3 days ago
horse_archer_renderer_base.cpp 560a3387c5 Continue snake_case conversion: update method names across codebase 2 days ago
horse_archer_renderer_base.h b3c4ca9c2b Add visible cloak to Carthage Archers 1 week ago
horse_renderer.cpp 560a3387c5 Continue snake_case conversion: update method names across codebase 2 days ago
horse_renderer.h 560a3387c5 Continue snake_case conversion: update method names across codebase 2 days ago
horse_spearman_renderer_base.cpp 560a3387c5 Continue snake_case conversion: update method names across codebase 2 days ago
horse_spearman_renderer_base.h b2b3811b95 Add leather shoulder-cover pauldrons to Carthage spearman light armor 1 week ago
mounted_humanoid_renderer_base.cpp 2d218a984e Convert additional camelCase methods to snake_case across render module 4 days ago
mounted_humanoid_renderer_base.h df13b11112 Fix compilation errors 6 days ago
mounted_knight_pose.h bfa7b41117 apply format 4 days ago
mounted_knight_renderer_base.cpp 560a3387c5 Continue snake_case conversion: update method names across codebase 2 days ago
mounted_knight_renderer_base.h b2b3811b95 Add leather shoulder-cover pauldrons to Carthage spearman light armor 1 week ago
registry.cpp eee8811183 Add defense towers feature with building placement mode 18 hours ago
registry.h bb8ac4939e Convert DrawContext and GraphicsSettings struct members to snake_case 1 week ago
renderer_constants.h df7163b3b3 clang tidy fixes 1 month ago