AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 06a3094e1a Bug fixes. Commit before using PBOs on Tiler 13 лет назад
benches 4822758311 SIMD math 15 лет назад
blender 1cc2928ca9 - Bugfixing Material loading 15 лет назад
build 89eca35d97 Fixing the GL 13 лет назад
docs f5e4a44038 Some physics work 13 лет назад
engine-rsrc f0ab9e1d93 Bug fixing 14 лет назад
include 46ae57ec96 Tiler more async & optimize Dbg 13 лет назад
shaders 06a3094e1a Bug fixes. Commit before using PBOs on Tiler 13 лет назад
src 06a3094e1a Bug fixes. Commit before using PBOs on Tiler 13 лет назад
testapp 06a3094e1a Bug fixes. Commit before using PBOs on Tiler 13 лет назад
tests f7fca51e80 Memory stuff 13 лет назад
tools 28a155af68 Physics and particles 13 лет назад
.cproject a0473be87f Asset updates 13 лет назад
.project a0473be87f Asset updates 13 лет назад
CMakeLists.txt a98c02b407 Sector and visibility 13 лет назад
countlines.sh 0da2eff1f1 Nothing important 13 лет назад
findbiglines d38244fedc Cleaning 14 лет назад
license 87b787c672 - Material 2 14 лет назад
readme 1159f77ecf Documentation updates 15 лет назад
run_callgrind.sh 88e892a030 Nothing important 13 лет назад

readme

for build info and more see docs/manual.html