AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 0ce1dba46d Improvments in Material 15 år sedan
blenderscripts 9f0b25d3bc Working on the ParticleEmitter 16 år sedan
build 0ce1dba46d Improvments in Material 15 år sedan
docs af114f53cc Changing the Material behavior and structure so it can be more simplified and easy maintainable 15 år sedan
shaders bf3231fca0 - Working the new renderer 15 år sedan
src 0ce1dba46d Improvments in Material 15 år sedan
README 0ce1dba46d Improvments in Material 15 år sedan
countlines.sh 884a4649f4 *Working on the ParticleEmitter and physics in general 16 år sedan

README

For build info see build/README

Currently there are no assets (models, textures, materials etc) so even if you
compile it, the application will fail to run