AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 1ae14006b3 Working on the particle emitter %!s(int64=15) %!d(string=hai) anos
blenderscripts 1e08a0c28b Minor changes %!s(int64=15) %!d(string=hai) anos
build 1ae14006b3 Working on the particle emitter %!s(int64=15) %!d(string=hai) anos
docs 1ae14006b3 Working on the particle emitter %!s(int64=15) %!d(string=hai) anos
shaders b40772172a - Optimizing copilation time %!s(int64=15) %!d(string=hai) anos
src 1ae14006b3 Working on the particle emitter %!s(int64=15) %!d(string=hai) anos
.cproject 1a351ddbf2 - Work on the new (I believe this is the 100000nth version) of the resource manager %!s(int64=15) %!d(string=hai) anos
.project 1a351ddbf2 - Work on the new (I believe this is the 100000nth version) of the resource manager %!s(int64=15) %!d(string=hai) anos
countlines.sh f5ca92d266 - Minor documentation updates %!s(int64=15) %!d(string=hai) anos
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) %!s(int64=15) %!d(string=hai) anos
readme 1159f77ecf Documentation updates %!s(int64=15) %!d(string=hai) anos

readme

for build info and more see docs/manual.html