AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 2f2bcf3e4a - Updating SDL il y a 15 ans
blenderscripts 2c6cee4425 It compiles and runs il y a 15 ans
build 2f2bcf3e4a - Updating SDL il y a 15 ans
docs cde431ee61 Exceptions il y a 15 ans
extern 2f2bcf3e4a - Updating SDL il y a 15 ans
shaders f5c0e88c5a Nothing special il y a 15 ans
src 2f2bcf3e4a - Updating SDL il y a 15 ans
.cproject e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format il y a 15 ans
.project e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format il y a 15 ans
countlines.sh f5ca92d266 - Minor documentation updates il y a 15 ans
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) il y a 15 ans
readme 1159f77ecf Documentation updates il y a 15 ans
run.dbg.sh c32ae4dd06 Changes in the resources il y a 15 ans

readme

for build info and more see docs/manual.html