AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 34ac09dc11 - Finalizing the renderer transision to GL 3.2 core пре 15 година
blenderscripts 9f0b25d3bc Working on the ParticleEmitter пре 16 година
build ac86ccb98d - A small fix in the FATAL пре 15 година
docs 0dec3a07aa - All the readme files are gathered into one пре 15 година
shaders ac86ccb98d - A small fix in the FATAL пре 15 година
src 34ac09dc11 - Finalizing the renderer transision to GL 3.2 core пре 15 година
.cproject ac86ccb98d - A small fix in the FATAL пре 15 година
.project 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 пре 15 година
countlines.sh 884a4649f4 *Working on the ParticleEmitter and physics in general пре 16 година
readme 0dec3a07aa - All the readme files are gathered into one пре 15 година

readme

see docs/readme or docs/readme.html