AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 36b80da121 - Adding an implemetation of btIDrawDebug 15 lat temu
blenderscripts 65d671678e Moving the shaders in the renderer to the cache 15 lat temu
build 36b80da121 - Adding an implemetation of btIDrawDebug 15 lat temu
docs 4d7b08a877 Changes in the resource management 15 lat temu
shaders b40772172a - Optimizing copilation time 15 lat temu
src 36b80da121 - Adding an implemetation of btIDrawDebug 15 lat temu
.cproject 1a351ddbf2 - Work on the new (I believe this is the 100000nth version) of the resource manager 15 lat temu
.project 1a351ddbf2 - Work on the new (I believe this is the 100000nth version) of the resource manager 15 lat temu
countlines.sh f5ca92d266 - Minor documentation updates 15 lat temu
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) 15 lat temu
readme 1159f77ecf Documentation updates 15 lat temu

readme

for build info and more see docs/manual.html