AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 52df528f3e - Refactoring 14 年之前
benches 4822758311 SIMD math 15 年之前
blender 1cc2928ca9 - Bugfixing Material loading 15 年之前
docs 92c683dfe2 Refactoring 14 年之前
engine-rsrc f0ab9e1d93 Bug fixing 14 年之前
extern f0ab9e1d93 Bug fixing 14 年之前
shaders 2a3939c830 Moving files & changing names 14 年之前
src 52df528f3e - Refactoring 14 年之前
tools 44ff506e1a Moving to CMake 14 年之前
unit-tests 52df528f3e - Refactoring 14 年之前
.cproject 08a0eea503 Refactoring 14 年之前
.project 44ff506e1a Moving to CMake 14 年之前
CMakeLists.txt 52df528f3e - Refactoring 14 年之前
countlines.sh f5ca92d266 - Minor documentation updates 15 年之前
find-big-lines 3483f7f8b5 - Material 14 年之前
license 87b787c672 - Material 2 14 年之前
readme 1159f77ecf Documentation updates 15 年之前
run-unit-tests.sh b7323f3c0f Changes in here and there 15 年之前
run.dbg.sh c32ae4dd06 Changes in the resources 15 年之前

readme

for build info and more see docs/manual.html