AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 6ff02545e6 - Removing the friends from Material há 15 anos atrás
blender de5a9b60ce - Renaming blenderscripts to blender há 15 anos atrás
build e25d60f74c The material stage is now on opengl 3.3 core há 15 anos atrás
docs de5a9b60ce - Renaming blenderscripts to blender há 15 anos atrás
extern 029adcda8c Porting the engine to 3.3 core há 15 anos atrás
shaders 9bd11fa0d1 - Changing the Material class há 15 anos atrás
src 6ff02545e6 - Removing the friends from Material há 15 anos atrás
tools 029adcda8c Porting the engine to 3.3 core há 15 anos atrás
unit-tests 9bd11fa0d1 - Changing the Material class há 15 anos atrás
.cproject 9bd11fa0d1 - Changing the Material class há 15 anos atrás
.project e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format há 15 anos atrás
countlines.sh f5ca92d266 - Minor documentation updates há 15 anos atrás
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) há 15 anos atrás
readme 1159f77ecf Documentation updates há 15 anos atrás
run-unit-tests.sh 6376c545bb Adding unit testing. Needs to be populated há 15 anos atrás
run.dbg.sh c32ae4dd06 Changes in the resources há 15 anos atrás

readme

for build info and more see docs/manual.html