AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 7d86fa0843 - Making the Vbo, Vao and Fbo more caching friendly 15 years ago
blender 1cc2928ca9 - Bugfixing Material loading 15 years ago
build 7d86fa0843 - Making the Vbo, Vao and Fbo more caching friendly 15 years ago
docs 7d86fa0843 - Making the Vbo, Vao and Fbo more caching friendly 15 years ago
extern 029adcda8c Porting the engine to 3.3 core 15 years ago
shaders 8a43824749 Changes in properties and scripting 15 years ago
src 7d86fa0843 - Making the Vbo, Vao and Fbo more caching friendly 15 years ago
tools 029adcda8c Porting the engine to 3.3 core 15 years ago
unit-tests 40e2ec0d20 Fixing bugs 15 years ago
.cproject 1cc2928ca9 - Bugfixing Material loading 15 years ago
.project b9b6c1cfbf Bug fixing 15 years ago
countlines.sh f5ca92d266 - Minor documentation updates 15 years ago
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) 15 years ago
readme 1159f77ecf Documentation updates 15 years ago
run-unit-tests.sh 6376c545bb Adding unit testing. Needs to be populated 15 years ago
run.dbg.sh c32ae4dd06 Changes in the resources 15 years ago

readme

for build info and more see docs/manual.html