AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 15 лет назад
blenderscripts 9f0b25d3bc Working on the ParticleEmitter 16 лет назад
build 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 15 лет назад
docs 0dec3a07aa - All the readme files are gathered into one 15 лет назад
shaders 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 15 лет назад
src 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 15 лет назад
.cproject 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 15 лет назад
.project 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 15 лет назад
countlines.sh 884a4649f4 *Working on the ParticleEmitter and physics in general 16 лет назад
readme 0dec3a07aa - All the readme files are gathered into one 15 лет назад

readme

see docs/readme or docs/readme.html