AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 8bf8ef2b6c Porting to GL 3.3 core 15 éve
blenderscripts 2c6cee4425 It compiles and runs 15 éve
build 8bf8ef2b6c Porting to GL 3.3 core 15 éve
docs cde431ee61 Exceptions 15 éve
extern 029adcda8c Porting the engine to 3.3 core 15 éve
shaders 029adcda8c Porting the engine to 3.3 core 15 éve
src 8bf8ef2b6c Porting to GL 3.3 core 15 éve
tools 029adcda8c Porting the engine to 3.3 core 15 éve
.cproject e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format 15 éve
.project e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format 15 éve
countlines.sh f5ca92d266 - Minor documentation updates 15 éve
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) 15 éve
readme 1159f77ecf Documentation updates 15 éve
run.dbg.sh c32ae4dd06 Changes in the resources 15 éve

readme

for build info and more see docs/manual.html