AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos be397b51ad Refactoring 14 years ago
benches 4822758311 SIMD math 15 years ago
blender 1cc2928ca9 - Bugfixing Material loading 15 years ago
build be397b51ad Refactoring 14 years ago
docs 697a3110ae - Modify the Fbo 14 years ago
engine-rsrc e7687321c6 Font 14 years ago
extern be55d83433 - Updating GLEW lib 14 years ago
shaders 16aaec0f10 - PPS blending 14 years ago
src be397b51ad Refactoring 14 years ago
tools 31e995e987 Refactoring 14 years ago
unit-tests e7687321c6 Font 14 years ago
.cproject 10540ca8be - Exposing Input to python 14 years ago
.project b9b6c1cfbf Bug fixing 15 years ago
countlines.sh f5ca92d266 - Minor documentation updates 15 years ago
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) 15 years ago
readme 1159f77ecf Documentation updates 15 years ago
run-unit-tests.sh b7323f3c0f Changes in here and there 15 years ago
run.dbg.sh c32ae4dd06 Changes in the resources 15 years ago

readme

for build info and more see docs/manual.html