AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos c33bbf6ebc Moving from GLEW 1.6 to 1.7 with multiple contexts 14 years ago
benches 4822758311 SIMD math 15 years ago
blender 1cc2928ca9 - Bugfixing Material loading 15 years ago
build 8d3c35fb31 - Bug fixing. The engine now compiles and runs 14 years ago
docs 92c683dfe2 Refactoring 14 years ago
engine-rsrc f0ab9e1d93 Bug fixing 14 years ago
extern c33bbf6ebc Moving from GLEW 1.6 to 1.7 with multiple contexts 14 years ago
shaders 8d3c35fb31 - Bug fixing. The engine now compiles and runs 14 years ago
src c33bbf6ebc Moving from GLEW 1.6 to 1.7 with multiple contexts 14 years ago
tools d38244fedc Cleaning 14 years ago
unit-tests d38244fedc Cleaning 14 years ago
.cproject 08a0eea503 Refactoring 14 years ago
.project 44ff506e1a Moving to CMake 14 years ago
CMakeLists.txt c33bbf6ebc Moving from GLEW 1.6 to 1.7 with multiple contexts 14 years ago
countlines.sh f5ca92d266 - Minor documentation updates 15 years ago
findbiglines d38244fedc Cleaning 14 years ago
license 87b787c672 - Material 2 14 years ago
readme 1159f77ecf Documentation updates 15 years ago

readme

for build info and more see docs/manual.html