AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos c8cb445168 Minor changes in the tokenizer 15 years ago
blenderscripts 49a22018a4 Fixing blender scripts 15 years ago
build 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 years ago
docs eb7c9aeac3 Scripting stuff and refactoring 15 years ago
extern c9140e0f29 Nothing worth mentioning 15 years ago
shaders 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 years ago
src c8cb445168 Minor changes in the tokenizer 15 years ago
.cproject b8ed62ced6 Im happy to anounce the first revesion that features scripting. Its using python exposed through boost python library 15 years ago
.project b8ed62ced6 Im happy to anounce the first revesion that features scripting. Its using python exposed through boost python library 15 years ago
countlines.sh f5ca92d266 - Minor documentation updates 15 years ago
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) 15 years ago
readme 1159f77ecf Documentation updates 15 years ago

readme

for build info and more see docs/manual.html