AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos cd5752288b Testing compute shaders. They work 12 年之前
benches 4822758311 SIMD math 15 年之前
blender 1cc2928ca9 - Bugfixing Material loading 15 年之前
build 73d9498c2a Fixing the build 12 年之前
docs c07005da47 New faster tiler is up. Adding cool events 12 年之前
engine-rsrc f0ab9e1d93 Bug fixing 14 年之前
include cd5752288b Testing compute shaders. They work 12 年之前
shaders cd5752288b Testing compute shaders. They work 12 年之前
src cd5752288b Testing compute shaders. They work 12 年之前
testapp b5c2dd91d5 Optimizing IS & Removing Tiler GPU sync for now & adding support for compute shaders & removing Scanner 12 年之前
tests 5b97723b55 Creating base class for scene objects 12 年之前
tools 008db16d87 Cleaning up the shaders 12 年之前
.cproject a0473be87f Asset updates 13 年之前
.project a0473be87f Asset updates 13 年之前
CMakeLists.txt b31fac9cba porting to Mali & investigating normals tangent bug 12 年之前
countlines.sh 0da2eff1f1 Nothing important 13 年之前
findbiglines d38244fedc Cleaning 14 年之前
license 87b787c672 - Material 2 14 年之前
readme 1159f77ecf Documentation updates 15 年之前
run_callgrind.sh 88e892a030 Nothing important 13 年之前

readme

for build info and more see docs/manual.html