AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos d4817be956 Alternative blurring method. no difference on the same quality 12 anni fa
benches 4822758311 SIMD math 15 anni fa
blender 1cc2928ca9 - Bugfixing Material loading 15 anni fa
build 5a7ed7e113 Prepearing for first demo release. Adding fullscreen native rez, cleaning up 12 anni fa
docs c07005da47 New faster tiler is up. Adding cool events 12 anni fa
engine-rsrc f0ab9e1d93 Bug fixing 14 anni fa
include d4817be956 Alternative blurring method. no difference on the same quality 12 anni fa
shaders d4817be956 Alternative blurring method. no difference on the same quality 12 anni fa
src d4817be956 Alternative blurring method. no difference on the same quality 12 anni fa
testapp d4817be956 Alternative blurring method. no difference on the same quality 12 anni fa
tests abca952b8a IS refactoring. There is a UBO bug still 12 anni fa
tools aaa031cec2 Multimeshes & exporters 12 anni fa
CMakeLists.txt d4817be956 Alternative blurring method. no difference on the same quality 12 anni fa
countlines.sh 0da2eff1f1 Nothing important 13 anni fa
findbiglines d38244fedc Cleaning 14 anni fa
license 87b787c672 - Material 2 14 anni fa
readme.txt 5a7ed7e113 Prepearing for first demo release. Adding fullscreen native rez, cleaning up 12 anni fa
run_callgrind.sh 88e892a030 Nothing important 13 anni fa

readme.txt


AnKi 3D engine is a Linux opensource game engine buld using OpenGL.

=============
Building AnKi
=============

AnKi's build system is using CMake. A great effort was made to keep the number
of external dependencies to minimum so the only prerequisites are the following:

- X11 development files (Package name under Ubuntu: libx11-dev)
- Mesa GL development files (Package name under Ubuntu: mesa-common-dev)

AnKi is using the C++11 standard so the supported compilers are:

- GCC 4.7 or greater
- clang 3.2 or greater

To build the release version:

- cd /build
- cmake -DCMAKE_BUILD_TYPE=Release ..
- make

To view and configure the build options you can use ccmake tool:

- cd /build
- cmake -DCMAKE_BUILD_TYPE=Release ..
- ccmake .

This will open an interface with all the available options.

===============================
Supported hardware and software
===============================

AnKi has 3 codepaths:

- OpenGL 3.x core
- OpenGL 4.4
- OpenGL ES 3.0

It's been tested on nVidia HW with some less than a year old nVidia
proprietary drivers. Different HW and drivers have not been tested yet and they
are supported only in theory.

It's been known to build and run on Ubuntu 12.04 64bit.