AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos dc8300cff0 Refactoring 15 سال پیش
blenderscripts 2c6cee4425 It compiles and runs 15 سال پیش
build dc8300cff0 Refactoring 15 سال پیش
docs cde431ee61 Exceptions 15 سال پیش
extern c9140e0f29 Nothing worth mentioning 15 سال پیش
shaders f5c0e88c5a Nothing special 15 سال پیش
src dc8300cff0 Refactoring 15 سال پیش
.cproject e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format 15 سال پیش
.project e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format 15 سال پیش
countlines.sh f5ca92d266 - Minor documentation updates 15 سال پیش
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) 15 سال پیش
readme 1159f77ecf Documentation updates 15 سال پیش
run.dbg.sh c32ae4dd06 Changes in the resources 15 سال پیش

readme

for build info and more see docs/manual.html