AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos e25d60f74c The material stage is now on opengl 3.3 core пре 15 година
blenderscripts 2c6cee4425 It compiles and runs пре 15 година
build e25d60f74c The material stage is now on opengl 3.3 core пре 15 година
docs cde431ee61 Exceptions пре 15 година
extern 029adcda8c Porting the engine to 3.3 core пре 15 година
shaders e25d60f74c The material stage is now on opengl 3.3 core пре 15 година
src e25d60f74c The material stage is now on opengl 3.3 core пре 15 година
tools 029adcda8c Porting the engine to 3.3 core пре 15 година
.cproject e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format пре 15 година
.project e2d27e87cb Rewriting the Mesh loader. The new format for meshes is now a binary format. Need to write documentation about the file format пре 15 година
countlines.sh f5ca92d266 - Minor documentation updates пре 15 година
license 5f00028ad1 Many changes in the resource management (Need to add unit tests) пре 15 година
readme 1159f77ecf Documentation updates пре 15 година
run.dbg.sh c32ae4dd06 Changes in the resources пре 15 година

readme

for build info and more see docs/manual.html