AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos f55f6a09d5 Optimize LUA userdata 10 yıl önce
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shaders 56c0f3d7df Simple cluster merging optimization 10 yıl önce
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tests f55f6a09d5 Optimize LUA userdata 10 yıl önce
thirdparty @ 7ff196d28a f55f6a09d5 Optimize LUA userdata 10 yıl önce
tools c0402961b6 Adding support for fog volumes 10 yıl önce
.gitignore 53d1b175ab Reworked LUA binding. Forgot to commit the XMLs 11 yıl önce
.gitmodules 8d2aaee2ae Fixing submodules 10 yıl önce
AndroidManifest.xml bc81b1130b Android 12 yıl önce
CMakeLists.txt f55f6a09d5 Optimize LUA userdata 10 yıl önce
LICENSE 655aef5742 Updating license date 11 yıl önce
README.md e8d1f922d8 Some refactoring 10 yıl önce
countlines.sh 83f3759fc7 Tweaking lens flare. Adding bits on .zip file support. Start adding support for compute based optimizations on IS 12 yıl önce
findbiglines.sh 0b5127b62f Android support 12 yıl önce
pack_data.sh 05093924df EPA 11 yıl önce
run_callgrind.sh 23dbb2c8cb Collision and tiler work 11 yıl önce

README.md

AnKi 3D engine is a Linux opensource game engine build using OpenGL 4.4.

License

AnKi's license is BSD. This practicaly means that you can use the source or parts of the source on proprietary and non proprietary products as long as you follow the conditions of the license.

See LICENSE file for more info.

Building AnKi

AnKi's build system is using CMake. A great effort was made to keep the number of external dependencies to minimum so the only prerequisites are the following:

  • X11 development files (Package name under Ubuntu: libx11-dev)
  • Mesa GL development files (Package name under Ubuntu: mesa-common-dev)

AnKi is using the C++11 standard so the supported compilers are:

  • GCC 4.8 or greater
  • clang 3.3 or greater

To build the release version:

$cd <path_to_anki>/build
$cmake -DANKI_BUILD_TYPE=Release ..
$make

To view and configure the build options you can use ccmake tool or similar app:

$cd <path_to_anki>/build
$ccmake .

This will open an interface with all the available options.