AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos f95adbc048 Fixing GL and trying to remove some dependencies from program pre preprocessor 13 years ago
benches 4822758311 SIMD math 15 years ago
blender 1cc2928ca9 - Bugfixing Material loading 15 years ago
build 3012164bd2 - Refactoring. Moving a few classes in a single huge file 14 years ago
docs 281e2fa526 Half float, refactoring, IS 13 years ago
engine-rsrc f0ab9e1d93 Bug fixing 14 years ago
include f95adbc048 Fixing GL and trying to remove some dependencies from program pre preprocessor 13 years ago
shaders 59a33b46c4 Refactoring lights, cameras and frustum. Removing obsolete SMO 13 years ago
src f95adbc048 Fixing GL and trying to remove some dependencies from program pre preprocessor 13 years ago
testapp 2ab6e11776 Removing some boost and SDL 13 years ago
tests 1fc1b52c74 Connecting the new X11/GLX code, no input yet. Refactoring build files 13 years ago
tools 588941413f dae2anki exports skin as well. Skeleton and animations pending 13 years ago
.cproject f3788f8325 IS parallelizing algorithms. Now lighting is wayyyy faster 13 years ago
.project a11a16a32a Adding python converter from dae to anki mesh format, Adding new XML library 13 years ago
CMakeLists.txt 90138199a7 Build system refactoring 13 years ago
countlines.sh 0da2eff1f1 Nothing important 13 years ago
findbiglines d38244fedc Cleaning 14 years ago
license 87b787c672 - Material 2 14 years ago
readme 1159f77ecf Documentation updates 15 years ago

readme

for build info and more see docs/manual.html