Panagiotis Christopoulos Charitos 38635a9baa Minor changes %!s(int64=4) %!d(string=hai) anos
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Collision 96e2f4cfdf Android now builds! %!s(int64=4) %!d(string=hai) anos
Core 2b365e4c0d Fix a bug in SDL window code %!s(int64=4) %!d(string=hai) anos
Gr 0a1b684f01 Support VK_EXT_sampler_filter_minmax (not tested) %!s(int64=4) %!d(string=hai) anos
Importer ea093bdc31 Fixes in the image viewer and image importer. Added ASTC to EngineAssets %!s(int64=4) %!d(string=hai) anos
Input 1afdcd6523 Some NativeWindow refactoring %!s(int64=4) %!d(string=hai) anos
Math e92bbb5c03 Optimize the EVSM generation %!s(int64=4) %!d(string=hai) anos
Physics 96e2f4cfdf Android now builds! %!s(int64=4) %!d(string=hai) anos
Renderer 0aca702730 Add FidelityFX single pass downsampling %!s(int64=4) %!d(string=hai) anos
Resource 38635a9baa Minor changes %!s(int64=4) %!d(string=hai) anos
Scene ddae6246dc Add flushing and invalidation support to GPU buffers %!s(int64=4) %!d(string=hai) anos
Script ef7f65ec5b Remove the NonCopyable class and use C++ constructs %!s(int64=4) %!d(string=hai) anos
ShaderCompiler 9968b6a8d1 Minor change in GLSL pointers %!s(int64=4) %!d(string=hai) anos
Shaders 48f9806364 Nothing important %!s(int64=4) %!d(string=hai) anos
Ui ddae6246dc Add flushing and invalidation support to GPU buffers %!s(int64=4) %!d(string=hai) anos
Util 79a1bf36bd Add some code for Android touch input %!s(int64=4) %!d(string=hai) anos
AnKi.h 3903c9e442 Add the skeleton for the texture viewer %!s(int64=4) %!d(string=hai) anos
CMakeLists.txt 03e4146743 Rename the anki to AnKi %!s(int64=5) %!d(string=hai) anos
Collision.h 03e4146743 Rename the anki to AnKi %!s(int64=5) %!d(string=hai) anos
Config.h.cmake ddae6246dc Add flushing and invalidation support to GPU buffers %!s(int64=4) %!d(string=hai) anos
Core.h 03e4146743 Rename the anki to AnKi %!s(int64=5) %!d(string=hai) anos
Gr.h 03e4146743 Rename the anki to AnKi %!s(int64=5) %!d(string=hai) anos
Importer.h 5b3aefd66e Add the skeleton for the image importer %!s(int64=4) %!d(string=hai) anos
Input.h 03e4146743 Rename the anki to AnKi %!s(int64=5) %!d(string=hai) anos
Math.h 03e4146743 Rename the anki to AnKi %!s(int64=5) %!d(string=hai) anos
Physics.h 03e4146743 Rename the anki to AnKi %!s(int64=5) %!d(string=hai) anos
Renderer.h 4e8c3f0f8e Some renaming %!s(int64=4) %!d(string=hai) anos
Resource.h 5d155aa570 Major renaming of texture resources to image resources %!s(int64=4) %!d(string=hai) anos
Scene.h 3903c9e442 Add the skeleton for the texture viewer %!s(int64=4) %!d(string=hai) anos
Script.h 03e4146743 Rename the anki to AnKi %!s(int64=5) %!d(string=hai) anos
ShaderCompiler.h 03e4146743 Rename the anki to AnKi %!s(int64=5) %!d(string=hai) anos
Ui.h 13331de8a1 Some changes in docs %!s(int64=5) %!d(string=hai) anos
Util.h ef7f65ec5b Remove the NonCopyable class and use C++ constructs %!s(int64=4) %!d(string=hai) anos