GrManagerImpl.h 9.3 KB

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  1. // Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #pragma once
  6. #include <AnKi/Gr/GrManager.h>
  7. #include <AnKi/Gr/Vulkan/Common.h>
  8. #include <AnKi/Gr/Vulkan/GpuMemoryManager.h>
  9. #include <AnKi/Gr/Vulkan/SemaphoreFactory.h>
  10. #include <AnKi/Gr/Vulkan/DeferredBarrierFactory.h>
  11. #include <AnKi/Gr/Vulkan/FenceFactory.h>
  12. #include <AnKi/Gr/Vulkan/SamplerFactory.h>
  13. #include <AnKi/Gr/Vulkan/QueryFactory.h>
  14. #include <AnKi/Gr/Vulkan/DescriptorSet.h>
  15. #include <AnKi/Gr/Vulkan/CommandBufferFactory.h>
  16. #include <AnKi/Gr/Vulkan/SwapchainFactory.h>
  17. #include <AnKi/Gr/Vulkan/PipelineLayout.h>
  18. #include <AnKi/Gr/Vulkan/PipelineCache.h>
  19. #include <AnKi/Gr/Vulkan/DescriptorSet.h>
  20. #include <AnKi/Util/HashMap.h>
  21. #include <AnKi/Util/File.h>
  22. namespace anki
  23. {
  24. /// @note Disable that because it crashes Intel drivers
  25. #define ANKI_GR_MANAGER_DEBUG_MEMMORY ANKI_EXTRA_CHECKS && 0
  26. // Forward
  27. class TextureFallbackUploader;
  28. class ConfigSet;
  29. /// @addtogroup vulkan
  30. /// @{
  31. /// Vulkan implementation of GrManager.
  32. class GrManagerImpl : public GrManager
  33. {
  34. public:
  35. GrManagerImpl()
  36. {
  37. }
  38. ~GrManagerImpl();
  39. ANKI_USE_RESULT Error init(const GrManagerInitInfo& cfg);
  40. ConstWeakArray<U32> getQueueFamilies() const
  41. {
  42. const Bool hasAsyncCompute = m_queueFamilyIndices[VulkanQueueType::COMPUTE] != MAX_U32;
  43. return (hasAsyncCompute) ? m_queueFamilyIndices : ConstWeakArray<U32>(&m_queueFamilyIndices[0], 1);
  44. }
  45. const VkPhysicalDeviceProperties& getPhysicalDeviceProperties() const
  46. {
  47. return m_devProps.properties;
  48. }
  49. const VkPhysicalDeviceRayTracingPipelinePropertiesKHR& getPhysicalDeviceRayTracingProperties() const
  50. {
  51. return m_rtPipelineProps;
  52. }
  53. TexturePtr acquireNextPresentableTexture();
  54. void endFrame();
  55. void finish();
  56. VkDevice getDevice() const
  57. {
  58. ANKI_ASSERT(m_device);
  59. return m_device;
  60. }
  61. VkPhysicalDevice getPhysicalDevice() const
  62. {
  63. ANKI_ASSERT(m_physicalDevice);
  64. return m_physicalDevice;
  65. }
  66. /// @name object_creation
  67. /// @{
  68. CommandBufferFactory& getCommandBufferFactory()
  69. {
  70. return m_cmdbFactory;
  71. }
  72. const CommandBufferFactory& getCommandBufferFactory() const
  73. {
  74. return m_cmdbFactory;
  75. }
  76. SamplerFactory& getSamplerFactory()
  77. {
  78. return m_samplerFactory;
  79. }
  80. /// @}
  81. void flushCommandBuffer(MicroCommandBufferPtr cmdb, Bool cmdbRenderedToSwapchain,
  82. WeakArray<MicroSemaphorePtr> waitSemaphores, MicroSemaphorePtr* signalSemaphore,
  83. Bool wait = false);
  84. /// @name Memory
  85. /// @{
  86. GpuMemoryManager& getGpuMemoryManager()
  87. {
  88. return m_gpuMemManager;
  89. }
  90. const GpuMemoryManager& getGpuMemoryManager() const
  91. {
  92. return m_gpuMemManager;
  93. }
  94. const VkPhysicalDeviceMemoryProperties& getMemoryProperties() const
  95. {
  96. return m_memoryProperties;
  97. }
  98. /// @}
  99. QueryFactory& getOcclusionQueryFactory()
  100. {
  101. return m_occlusionQueryFactory;
  102. }
  103. QueryFactory& getTimestampQueryFactory()
  104. {
  105. return m_timestampQueryFactory;
  106. }
  107. Bool getR8g8b8ImagesSupported() const
  108. {
  109. return m_r8g8b8ImagesSupported;
  110. }
  111. Bool getS8ImagesSupported() const
  112. {
  113. return m_s8ImagesSupported;
  114. }
  115. Bool getD24S8ImagesSupported() const
  116. {
  117. return m_d24S8ImagesSupported;
  118. }
  119. DescriptorSetFactory& getDescriptorSetFactory()
  120. {
  121. return m_descrFactory;
  122. }
  123. VkPipelineCache getPipelineCache() const
  124. {
  125. ANKI_ASSERT(m_pplineCache.m_cacheHandle);
  126. return m_pplineCache.m_cacheHandle;
  127. }
  128. PipelineLayoutFactory& getPipelineLayoutFactory()
  129. {
  130. return m_pplineLayoutFactory;
  131. }
  132. VulkanExtensions getExtensions() const
  133. {
  134. return m_extensions;
  135. }
  136. MicroSwapchainPtr getSwapchain() const
  137. {
  138. return m_crntSwapchain;
  139. }
  140. VkSurfaceKHR getSurface() const
  141. {
  142. ANKI_ASSERT(m_surface);
  143. return m_surface;
  144. }
  145. /// @name Debug report
  146. /// @{
  147. void beginMarker(VkCommandBuffer cmdb, CString name) const
  148. {
  149. ANKI_ASSERT(cmdb);
  150. if(m_pfnCmdDebugMarkerBeginEXT)
  151. {
  152. VkDebugMarkerMarkerInfoEXT markerInfo = {};
  153. markerInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT;
  154. markerInfo.color[0] = 1.0f;
  155. markerInfo.pMarkerName = (!name.isEmpty() && name.getLength() > 0) ? name.cstr() : "Unnamed";
  156. m_pfnCmdDebugMarkerBeginEXT(cmdb, &markerInfo);
  157. }
  158. }
  159. void endMarker(VkCommandBuffer cmdb) const
  160. {
  161. ANKI_ASSERT(cmdb);
  162. if(m_pfnCmdDebugMarkerEndEXT)
  163. {
  164. m_pfnCmdDebugMarkerEndEXT(cmdb);
  165. }
  166. }
  167. void trySetVulkanHandleName(CString name, VkDebugReportObjectTypeEXT type, U64 handle) const;
  168. void trySetVulkanHandleName(CString name, VkDebugReportObjectTypeEXT type, void* handle) const
  169. {
  170. trySetVulkanHandleName(name, type, U64(ptrToNumber(handle)));
  171. }
  172. StringAuto tryGetVulkanHandleName(U64 handle) const;
  173. StringAuto tryGetVulkanHandleName(void* handle) const
  174. {
  175. return tryGetVulkanHandleName(U64(ptrToNumber(handle)));
  176. }
  177. /// @}
  178. void printPipelineShaderInfo(VkPipeline ppline, CString name, ShaderTypeBit stages, U64 hash = 0) const;
  179. private:
  180. U64 m_frame = 0;
  181. #if ANKI_GR_MANAGER_DEBUG_MEMMORY
  182. VkAllocationCallbacks m_debugAllocCbs;
  183. static const U32 MAX_ALLOC_ALIGNMENT = 64;
  184. static const PtrSize ALLOC_SIG = 0xF00B00;
  185. struct alignas(MAX_ALLOC_ALIGNMENT) AllocHeader
  186. {
  187. PtrSize m_sig;
  188. PtrSize m_size;
  189. };
  190. #endif
  191. VkInstance m_instance = VK_NULL_HANDLE;
  192. VkDebugReportCallbackEXT m_debugCallback = VK_NULL_HANDLE;
  193. VkPhysicalDevice m_physicalDevice = VK_NULL_HANDLE;
  194. VulkanExtensions m_extensions = VulkanExtensions::NONE;
  195. VkDevice m_device = VK_NULL_HANDLE;
  196. VulkanQueueFamilies m_queueFamilyIndices = {MAX_U32, MAX_U32};
  197. Array<VkQueue, U32(VulkanQueueType::COUNT)> m_queues = {};
  198. Mutex m_globalMtx;
  199. VkPhysicalDeviceProperties2 m_devProps = {};
  200. VkPhysicalDeviceAccelerationStructurePropertiesKHR m_accelerationStructureProps = {};
  201. VkPhysicalDeviceRayTracingPipelinePropertiesKHR m_rtPipelineProps = {};
  202. VkPhysicalDeviceFeatures m_devFeatures = {};
  203. VkPhysicalDeviceAccelerationStructureFeaturesKHR m_accelerationStructureFeatures = {};
  204. VkPhysicalDeviceRayTracingPipelineFeaturesKHR m_rtPipelineFeatures = {};
  205. VkPhysicalDeviceRayQueryFeaturesKHR m_rayQueryFeatures = {};
  206. VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR m_pplineExecutablePropertiesFeatures = {};
  207. VkPhysicalDeviceDescriptorIndexingFeatures m_descriptorIndexingFeatures = {};
  208. VkPhysicalDeviceBufferDeviceAddressFeaturesKHR m_deviceBufferFeatures = {};
  209. VkPhysicalDeviceScalarBlockLayoutFeaturesEXT m_scalarBlockLayout = {};
  210. VkPhysicalDeviceTimelineSemaphoreFeaturesKHR m_timelineSemaphoreFeatures = {};
  211. VkPhysicalDeviceShaderFloat16Int8FeaturesKHR m_float16Int8Features = {};
  212. VkPhysicalDeviceShaderAtomicInt64FeaturesKHR m_atomicInt64Features = {};
  213. PFN_vkDebugMarkerSetObjectNameEXT m_pfnDebugMarkerSetObjectNameEXT = nullptr;
  214. PFN_vkCmdDebugMarkerBeginEXT m_pfnCmdDebugMarkerBeginEXT = nullptr;
  215. PFN_vkCmdDebugMarkerEndEXT m_pfnCmdDebugMarkerEndEXT = nullptr;
  216. PFN_vkGetShaderInfoAMD m_pfnGetShaderInfoAMD = nullptr;
  217. mutable File m_shaderStatsFile;
  218. mutable SpinLock m_shaderStatsFileMtx;
  219. /// @name Surface_related
  220. /// @{
  221. class PerFrame
  222. {
  223. public:
  224. MicroFencePtr m_presentFence;
  225. MicroSemaphorePtr m_acquireSemaphore;
  226. /// Signaled by the submit that renders to the default FB. Present waits for it.
  227. MicroSemaphorePtr m_renderSemaphore;
  228. VulkanQueueType m_queueWroteToSwapchainImage = VulkanQueueType::COUNT;
  229. };
  230. VkSurfaceKHR m_surface = VK_NULL_HANDLE;
  231. MicroSwapchainPtr m_crntSwapchain;
  232. U8 m_acquiredImageIdx = MAX_U8;
  233. Array<PerFrame, MAX_FRAMES_IN_FLIGHT> m_perFrame;
  234. /// @}
  235. /// @name Memory
  236. /// @{
  237. VkPhysicalDeviceMemoryProperties m_memoryProperties;
  238. /// The main allocator.
  239. GpuMemoryManager m_gpuMemManager;
  240. /// @}
  241. CommandBufferFactory m_cmdbFactory;
  242. FenceFactory m_fenceFactory;
  243. SemaphoreFactory m_semaphoreFactory;
  244. DeferredBarrierFactory m_barrierFactory;
  245. SamplerFactory m_samplerFactory;
  246. /// @}
  247. SwapchainFactory m_swapchainFactory;
  248. PipelineLayoutFactory m_pplineLayoutFactory;
  249. DescriptorSetFactory m_descrFactory;
  250. QueryFactory m_occlusionQueryFactory;
  251. QueryFactory m_timestampQueryFactory;
  252. PipelineCache m_pplineCache;
  253. Bool m_r8g8b8ImagesSupported = false;
  254. Bool m_s8ImagesSupported = false;
  255. Bool m_d24S8ImagesSupported = false;
  256. mutable HashMap<U64, StringAuto> m_vkHandleToName;
  257. mutable SpinLock m_vkHandleToNameLock;
  258. ANKI_USE_RESULT Error initInternal(const GrManagerInitInfo& init);
  259. ANKI_USE_RESULT Error initInstance(const GrManagerInitInfo& init);
  260. ANKI_USE_RESULT Error initSurface(const GrManagerInitInfo& init);
  261. ANKI_USE_RESULT Error initDevice(const GrManagerInitInfo& init);
  262. ANKI_USE_RESULT Error initFramebuffers(const GrManagerInitInfo& init);
  263. ANKI_USE_RESULT Error initMemory(const ConfigSet& cfg);
  264. #if ANKI_GR_MANAGER_DEBUG_MEMMORY
  265. static void* allocateCallback(void* userData, size_t size, size_t alignment,
  266. VkSystemAllocationScope allocationScope);
  267. static void* reallocateCallback(void* userData, void* original, size_t size, size_t alignment,
  268. VkSystemAllocationScope allocationScope);
  269. static void freeCallback(void* userData, void* ptr);
  270. #endif
  271. void resetFrame(PerFrame& frame);
  272. static VkBool32 debugReportCallbackEXT(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType,
  273. uint64_t object, size_t location, int32_t messageCode,
  274. const char* pLayerPrefix, const char* pMessage, void* pUserData);
  275. ANKI_USE_RESULT Error printPipelineShaderInfoInternal(VkPipeline ppline, CString name, ShaderTypeBit stages,
  276. U64 hash) const;
  277. };
  278. /// @}
  279. } // end namespace anki