Branimir Karadžić
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69764d7bb5
DXBC: Automatically calculate instruction size.
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7 tahun lalu |
Branimir Karadžić
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5519f93f3c
D3D12: Fixed fragment shader patching.
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7 tahun lalu |
Branimir Karadžić
|
1d2cff2c0d
Cleanup.
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7 tahun lalu |
Branimir Karadžić
|
2c4e35508b
D3D12: Fixed 37-gpudrivenrendering.
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7 tahun lalu |
Branimir Karadžić
|
f45aef7294
Cleanup.
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7 tahun lalu |
Branimir Karadžić
|
4f64a4792b
NVAPI: Adding support for NV Aftermath.
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7 tahun lalu |
Branimir Karadžić
|
7f36cb1164
D3D12: Clear render targets on init.
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7 tahun lalu |
Branimir Karadžić
|
a4faa82164
Fixed state tracking when scissor area is zero.
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7 tahun lalu |
Branimir Karadžić
|
f4c227ffc9
Cleanup.
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7 tahun lalu |
Branimir Karadžić
|
df83b98fd6
Added D3D12EnableExperimentalFeatures.
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7 tahun lalu |
Branimir Karadžić
|
d227f9e8bf
Fixed memory leak.
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7 tahun lalu |
Branimir Karadžić
|
45c1554d56
D3D12: DXGI usage cleanup.
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7 tahun lalu |
Branimir Karadžić
|
ee2fddfa07
Cleanup.
|
7 tahun lalu |
Branimir Karadžić
|
664e212e3c
D3D12: Adding dispatch indirect support.
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7 tahun lalu |
Branimir Karadžić
|
06a827d809
D3D12: Adding draw indirect support.
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7 tahun lalu |
Branimir Karadžić
|
1c5aa7fd7e
Cleanup.
|
7 tahun lalu |
Branimir Karadžić
|
e7987e3340
Cleanup.
|
7 tahun lalu |
Branimir Karadžić
|
67ad9fbbef
Allow null fragment shader for depth only programs.
|
7 tahun lalu |
云风
|
c5f7ad598b
fix mingw-gcc bug like #1239 (#1345)
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7 tahun lalu |
Branimir Karadžić
|
0480b73b96
D3D12: Added allow tearing support.
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7 tahun lalu |
Branimir Karadžić
|
b4229e4a17
Cleanup.
|
7 tahun lalu |
Branimir Karadžić
|
a02e57f121
D3D12: Enabled direct access textures.
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7 tahun lalu |
Branimir Karadžić
|
4f42f9beb3
D3D12: Cleanup.
|
7 tahun lalu |
Branimir Karadžić
|
584b8b34f0
Added support for independent RGB channel write control.
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7 tahun lalu |
Branimir Karadžić
|
654160d3ee
D3D12: Initialize instrumented device when PIX is enabled.
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7 tahun lalu |
Branimir Karadžić
|
8adb5fc020
Added maxTextureLayers to caps/limits.
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8 tahun lalu |
Branimir Karadžić
|
b2240e9197
D3D12: Fixed buffer state.
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8 tahun lalu |
Branimir Karadžić
|
099e6b9e00
D3D12: Fixed texture barrier state after destruction.
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8 tahun lalu |
Branimir Karadžić
|
e5a983d25a
Cleanup.
|
8 tahun lalu |
云风
|
b9f9ec56f5
Add BX_FALLTHROUGH to avoid -Wimplicit-fallthrough false positives (#1322)
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8 tahun lalu |