Branimir Karadžić eb7f79c358 D3D12: Fixed setting draw scissor. 3 years ago
..
amalgamated.cpp 4581f14cd4 Happy New Year! 4 years ago
amalgamated.mm 4581f14cd4 Happy New Year! 4 years ago
bgfx.cpp c2bc5177b5 Add support for remaining unsupported ASTC formats (#2963) 3 years ago
bgfx.idl.inl ba467be036 Add support for indirect draw with indirect count (#2925) 3 years ago
bgfx_compute.sh 4581f14cd4 Happy New Year! 4 years ago
bgfx_p.h 30176ceab8 Fixed MSVC warning. 3 years ago
bgfx_shader.sh 3868c762f5 Fix textureXXXBias() macro definitions for glsl >= 130 (#2954) 3 years ago
charset.h 4581f14cd4 Happy New Year! 4 years ago
config.h d30032984b D3D9: Enable compilation on Linux. 3 years ago
debug_renderdoc.cpp 4581f14cd4 Happy New Year! 4 years ago
debug_renderdoc.h 4581f14cd4 Happy New Year! 4 years ago
dxgi.cpp 79b5ea7351 Cleanup. 3 years ago
dxgi.h 4c0baf5603 D3D11: Enable compilation on Linux. 3 years ago
emscripten.h 4581f14cd4 Happy New Year! 4 years ago
fs_clear0.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear0.sc 4581f14cd4 Happy New Year! 4 years ago
fs_clear1.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear1.sc 4581f14cd4 Happy New Year! 4 years ago
fs_clear2.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear2.sc 4581f14cd4 Happy New Year! 4 years ago
fs_clear3.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear3.sc 4581f14cd4 Happy New Year! 4 years ago
fs_clear4.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear4.sc 4581f14cd4 Happy New Year! 4 years ago
fs_clear5.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear5.sc 4581f14cd4 Happy New Year! 4 years ago
fs_clear6.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear6.sc 4581f14cd4 Happy New Year! 4 years ago
fs_clear7.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear7.sc 4581f14cd4 Happy New Year! 4 years ago
fs_debugfont.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_debugfont.sc 4581f14cd4 Happy New Year! 4 years ago
glcontext_eagl.h 6aad365c9e Enable MSAA setting at context creation for Android (#2854) 3 years ago
glcontext_eagl.mm 6aad365c9e Enable MSAA setting at context creation for Android (#2854) 3 years ago
glcontext_egl.cpp 30f2920ae5 egl: Fix narrowing warning/error (#2891) 3 years ago
glcontext_egl.h 6aad365c9e Enable MSAA setting at context creation for Android (#2854) 3 years ago
glcontext_glx.cpp f6a1289dbc Fixed amalgmated build on Linux. 3 years ago
glcontext_glx.h 6aad365c9e Enable MSAA setting at context creation for Android (#2854) 3 years ago
glcontext_html5.cpp 2d6c85ac7a Fixed emscripten build. 3 years ago
glcontext_html5.h 6aad365c9e Enable MSAA setting at context creation for Android (#2854) 3 years ago
glcontext_nsgl.h 6aad365c9e Enable MSAA setting at context creation for Android (#2854) 3 years ago
glcontext_nsgl.mm 6aad365c9e Enable MSAA setting at context creation for Android (#2854) 3 years ago
glcontext_wgl.cpp 6aad365c9e Enable MSAA setting at context creation for Android (#2854) 3 years ago
glcontext_wgl.h 6aad365c9e Enable MSAA setting at context creation for Android (#2854) 3 years ago
glimports.h 9e7aa2d2ef WebGL: Use sampler object if it's GLES3. 3 years ago
makefile 4581f14cd4 Happy New Year! 4 years ago
nvapi.cpp 4581f14cd4 Happy New Year! 4 years ago
nvapi.h 4581f14cd4 Happy New Year! 4 years ago
renderer.h f1f77a6cd3 Record frame num in view stats (#2908) 3 years ago
renderer_agc.cpp 4581f14cd4 Happy New Year! 4 years ago
renderer_d3d.h 4c0baf5603 D3D11: Enable compilation on Linux. 3 years ago
renderer_d3d11.cpp acedbf0af0 renderer_d3d11 fix compute shader input image cubemap format transformation (#2983) 3 years ago
renderer_d3d11.h f1f77a6cd3 Record frame num in view stats (#2908) 3 years ago
renderer_d3d12.cpp eb7f79c358 D3D12: Fixed setting draw scissor. 3 years ago
renderer_d3d12.h f1f77a6cd3 Record frame num in view stats (#2908) 3 years ago
renderer_d3d9.cpp 9eb0d2953e Removed redundant WaitForVBlank from d3d9 (#2998) 3 years ago
renderer_d3d9.h f1f77a6cd3 Record frame num in view stats (#2908) 3 years ago
renderer_gl.cpp c2bc5177b5 Add support for remaining unsupported ASTC formats (#2963) 3 years ago
renderer_gl.h d5230bbbda GL: Added more missing ASTC formats. 3 years ago
renderer_gnm.cpp 4581f14cd4 Happy New Year! 4 years ago
renderer_mtl.h f1f77a6cd3 Record frame num in view stats (#2908) 3 years ago
renderer_mtl.mm c2bc5177b5 Add support for remaining unsupported ASTC formats (#2963) 3 years ago
renderer_noop.cpp f1f77a6cd3 Record frame num in view stats (#2908) 3 years ago
renderer_nvn.cpp 4581f14cd4 Happy New Year! 4 years ago
renderer_vk.cpp 7c40b8df62 Vulkan: Fixed R16U format. (#2991) 3 years ago
renderer_vk.h f1f77a6cd3 Record frame num in view stats (#2908) 3 years ago
renderer_webgpu.cpp c2bc5177b5 Add support for remaining unsupported ASTC formats (#2963) 3 years ago
renderer_webgpu.h f1f77a6cd3 Record frame num in view stats (#2908) 3 years ago
shader.cpp 4581f14cd4 Happy New Year! 4 years ago
shader.h 4581f14cd4 Happy New Year! 4 years ago
shader_dx9bc.cpp bd696118bb Fixed warning. 3 years ago
shader_dx9bc.h 4581f14cd4 Happy New Year! 4 years ago
shader_dxbc.cpp e7936efa6a Fix typos (#2839) 3 years ago
shader_dxbc.h fe8cab2522 Manually merged PR #2710. 3 years ago
shader_spirv.cpp 4581f14cd4 Happy New Year! 4 years ago
shader_spirv.h 4581f14cd4 Happy New Year! 4 years ago
topology.cpp 4581f14cd4 Happy New Year! 4 years ago
topology.h 4581f14cd4 Happy New Year! 4 years ago
varying.def.sc 8e0e21f40d Normalized line endings. 13 years ago
version.h d09481855e Updated version number. 3 years ago
vertexlayout.cpp ae7aeba72c GL: Fixed vertex layout binding. 3 years ago
vertexlayout.h ae7aeba72c GL: Fixed vertex layout binding. 3 years ago
vs_clear.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
vs_clear.sc 4581f14cd4 Happy New Year! 4 years ago
vs_debugfont.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
vs_debugfont.sc 4581f14cd4 Happy New Year! 4 years ago