Бранимир Караџић 6d1791ae2c Cleanup. 4 years ago
..
amalgamated.cpp ee0fbea726 Added AGC renderer stub. 4 years ago
amalgamated.mm af49c5d264 Happy New Year! 5 years ago
bgfx.cpp fab6e8409b Cleanup. 4 years ago
bgfx.idl.inl 6baa370801 Fixed transient index buffer functions to all have 32-bit indices support, and removed 16-bit only restriction from docs. 4 years ago
bgfx_compute.sh 24be4a38d0 WebGPU: Add texture format to shaderc (bin version 10) + streamline storage Images in shaders (#2482) 4 years ago
bgfx_p.h 5fd83e7a41 Added BGFX_TEXTURE_BLIT_DST validation. 4 years ago
bgfx_shader.sh f80d31f1f4 HLSL: add textureGather for all components (#2595) 4 years ago
charset.h af49c5d264 Happy New Year! 5 years ago
config.h 8392a44b3a Fixed assert macros, and improved error handling. 4 years ago
debug_renderdoc.cpp 46384208ad Define WIN32_LEAN_AND_MEAN if it's not defined when including windows.h. 4 years ago
debug_renderdoc.h af49c5d264 Happy New Year! 5 years ago
dxgi.cpp f99a6b4246 Fixed bug. 4 years ago
dxgi.h 9ecd462538 Cleanup. 4 years ago
emscripten.h af49c5d264 Happy New Year! 5 years ago
fs_clear0.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear0.sc af49c5d264 Happy New Year! 5 years ago
fs_clear1.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear1.sc af49c5d264 Happy New Year! 5 years ago
fs_clear2.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear2.sc af49c5d264 Happy New Year! 5 years ago
fs_clear3.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear3.sc af49c5d264 Happy New Year! 5 years ago
fs_clear4.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear4.sc af49c5d264 Happy New Year! 5 years ago
fs_clear5.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear5.sc af49c5d264 Happy New Year! 5 years ago
fs_clear6.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear6.sc af49c5d264 Happy New Year! 5 years ago
fs_clear7.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_clear7.sc af49c5d264 Happy New Year! 5 years ago
fs_debugfont.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
fs_debugfont.sc af49c5d264 Happy New Year! 5 years ago
glcontext_eagl.h af49c5d264 Happy New Year! 5 years ago
glcontext_eagl.mm af49c5d264 Happy New Year! 5 years ago
glcontext_egl.cpp 0b179e59e2 fixed GLES3 bug, when "EGL_KHR_create_context" doesn't exist. (#2529) 4 years ago
glcontext_egl.h af49c5d264 Happy New Year! 5 years ago
glcontext_glx.cpp af49c5d264 Happy New Year! 5 years ago
glcontext_glx.h af49c5d264 Happy New Year! 5 years ago
glcontext_html5.cpp 149d870f19 Accept external WebGL context (#2643) 4 years ago
glcontext_html5.h af49c5d264 Happy New Year! 5 years ago
glcontext_nsgl.h af49c5d264 Happy New Year! 5 years ago
glcontext_nsgl.mm 8b209012b1 - Implemented BGFX_CAPS_SWAP_CHAIN in OpenGl on Macos (#2400) 4 years ago
glcontext_wgl.cpp af49c5d264 Happy New Year! 5 years ago
glcontext_wgl.h af49c5d264 Happy New Year! 5 years ago
glimports.h 5db742a7b0 Fixed GLES3 build. 4 years ago
makefile 17c9300afd Allow shaders to be compiled on msys2 (#2539) 4 years ago
nvapi.cpp af49c5d264 Happy New Year! 5 years ago
nvapi.h af49c5d264 Happy New Year! 5 years ago
renderer.h d61f78e263 Cleanup. 4 years ago
renderer_agc.cpp ee0fbea726 Added AGC renderer stub. 4 years ago
renderer_d3d.h af49c5d264 Happy New Year! 5 years ago
renderer_d3d11.cpp 2cfba5474d Fixed windows build. 4 years ago
renderer_d3d11.h 2c21f68998 VPRT support for D3D11, D3D12, GL (#2507) 4 years ago
renderer_d3d12.cpp 5bc3b18227 Cleanup. 4 years ago
renderer_d3d12.h 2c21f68998 VPRT support for D3D11, D3D12, GL (#2507) 4 years ago
renderer_d3d9.cpp 2cfba5474d Fixed windows build. 4 years ago
renderer_d3d9.h af49c5d264 Happy New Year! 5 years ago
renderer_gl.cpp 7bfb8a7b38 More fixes. 4 years ago
renderer_gl.h 46384208ad Define WIN32_LEAN_AND_MEAN if it's not defined when including windows.h. 4 years ago
renderer_gnm.cpp ee0fbea726 Added AGC renderer stub. 4 years ago
renderer_mtl.h 25ef0e5c85 Weird fix for frame rate doubling after second created window. (#2564) 4 years ago
renderer_mtl.mm aa7bee3e2b Cleanup. 4 years ago
renderer_noop.cpp af49c5d264 Happy New Year! 5 years ago
renderer_nvn.cpp ee0fbea726 Added AGC renderer stub. 4 years ago
renderer_vk.cpp 6d1791ae2c Cleanup. 4 years ago
renderer_vk.h 22d5747719 Cleanup. 4 years ago
renderer_webgpu.cpp 7bfb8a7b38 More fixes. 4 years ago
renderer_webgpu.h 9320a20e72 WebGPU: Don't need bindings backward compatibility (#2488) 4 years ago
shader.cpp 8392a44b3a Fixed assert macros, and improved error handling. 4 years ago
shader.h 24be4a38d0 WebGPU: Add texture format to shaderc (bin version 10) + streamline storage Images in shaders (#2482) 4 years ago
shader_dx9bc.cpp af49c5d264 Happy New Year! 5 years ago
shader_dx9bc.h af49c5d264 Happy New Year! 5 years ago
shader_dxbc.cpp 8392a44b3a Fixed assert macros, and improved error handling. 4 years ago
shader_dxbc.h af49c5d264 Happy New Year! 5 years ago
shader_spirv.cpp af49c5d264 Happy New Year! 5 years ago
shader_spirv.h ec36cf9872 Simplify SPIRV bindings shifts (shaderc bin version 11) (#2487) 4 years ago
topology.cpp af49c5d264 Happy New Year! 5 years ago
topology.h af49c5d264 Happy New Year! 5 years ago
varying.def.sc 8e0e21f40d Normalized line endings. 13 years ago
version.h 5ecddbf4d5 Updated version number. 4 years ago
vertexlayout.cpp 84a38eede0 Cleanup. 4 years ago
vertexlayout.h af49c5d264 Happy New Year! 5 years ago
vs_clear.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
vs_clear.sc af49c5d264 Happy New Year! 5 years ago
vs_debugfont.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 years ago
vs_debugfont.sc af49c5d264 Happy New Year! 5 years ago