Branimir Karadžić 720e5534c0 Fixed caps. 7 lat temu
..
amalgamated.cpp db0ec1f5db Removed HMD API and OculusVR support. 7 lat temu
amalgamated.mm f44c8e2b14 Happy New Year! 8 lat temu
bgfx.cpp 720e5534c0 Fixed caps. 7 lat temu
bgfx_compute.sh 6dacf1b1e3 GLSL: Fixed atomicFetchCompareExchange. 7 lat temu
bgfx_p.h fa2dfdf6c7 Add option to force begin() encoder for a thread (#1497) 7 lat temu
bgfx_shader.sh 29a2bb6a47 GLSL: Fixed U/ISAMPLER*. 7 lat temu
charset.h f44c8e2b14 Happy New Year! 8 lat temu
config.h 7612f88426 Cleanup. 7 lat temu
debug_renderdoc.cpp 694735f95c Added init debug&profile prarameters for device creation. 7 lat temu
debug_renderdoc.h f44c8e2b14 Happy New Year! 8 lat temu
dxgi.cpp 99e6da5b50 Added file/line argument to fatal callback. 7 lat temu
dxgi.h 8a2ed7f126 Added init parameter for maximum allowed frame latency. 7 lat temu
fs_clear0.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear0.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear1.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear1.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear2.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear2.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear3.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear3.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear4.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear4.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear5.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear5.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear6.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear6.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear7.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear7.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_debugfont.sc f44c8e2b14 Happy New Year! 8 lat temu
glcontext_eagl.h f44c8e2b14 Happy New Year! 8 lat temu
glcontext_eagl.mm 53af38bb83 fix ios11 black screen when using postprocess (#1333) 8 lat temu
glcontext_egl.cpp 82dd183d24 Android supports creating swap chains (#1332) 8 lat temu
glcontext_egl.h f44c8e2b14 Happy New Year! 8 lat temu
glcontext_glx.cpp 939c5f905f Revert "Cleanup." 7 lat temu
glcontext_glx.h f44c8e2b14 Happy New Year! 8 lat temu
glcontext_nsgl.h f44c8e2b14 Happy New Year! 8 lat temu
glcontext_nsgl.mm f44c8e2b14 Happy New Year! 8 lat temu
glcontext_wgl.cpp f44c8e2b14 Happy New Year! 8 lat temu
glcontext_wgl.h f44c8e2b14 Happy New Year! 8 lat temu
glimports.h a167dcda12 Fixed gl_FrontFacing behavior. 7 lat temu
makefile f44c8e2b14 Happy New Year! 8 lat temu
nvapi.cpp 6eaac4212d Cleanup. 7 lat temu
nvapi.h 1216d050b1 D3D11: Added NVAftermath support. 7 lat temu
renderer.h db0ec1f5db Removed HMD API and OculusVR support. 7 lat temu
renderer_d3d.h 99e6da5b50 Added file/line argument to fatal callback. 7 lat temu
renderer_d3d11.cpp 99e6da5b50 Added file/line argument to fatal callback. 7 lat temu
renderer_d3d11.h dc18a2931b Fixed swap chain window counting. 7 lat temu
renderer_d3d12.cpp 99e6da5b50 Added file/line argument to fatal callback. 7 lat temu
renderer_d3d12.h f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 lat temu
renderer_d3d9.cpp 9eaa42adc8 Fixed issue #1489. 7 lat temu
renderer_d3d9.h f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 lat temu
renderer_gl.cpp 17dc04af17 Revert "Revert 42b1104 (#1499)" 7 lat temu
renderer_gl.h f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 lat temu
renderer_gnm.cpp f44c8e2b14 Happy New Year! 8 lat temu
renderer_mtl.h f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 lat temu
renderer_mtl.mm 6d320ce2ab Metal: Added magnification filter setting. 7 lat temu
renderer_noop.cpp 99e6da5b50 Added file/line argument to fatal callback. 7 lat temu
renderer_vk.cpp 9eaa42adc8 Fixed issue #1489. 7 lat temu
renderer_vk.h fd9eb3a021 VK: Fixing validation errors. 7 lat temu
shader.cpp a0fd120bc5 DXBC: Fixed custom data encoding. Fixed operand modifier parsing. 8 lat temu
shader.h f44c8e2b14 Happy New Year! 8 lat temu
shader_dx9bc.cpp f44c8e2b14 Happy New Year! 8 lat temu
shader_dx9bc.h f44c8e2b14 Happy New Year! 8 lat temu
shader_dxbc.cpp 99b21b5ecc Fixed #1431. 7 lat temu
shader_dxbc.h a0fd120bc5 DXBC: Fixed custom data encoding. Fixed operand modifier parsing. 8 lat temu
shader_spirv.cpp f44c8e2b14 Happy New Year! 8 lat temu
shader_spirv.h cefe086fa0 Cleanup. 7 lat temu
topology.cpp bc456cdbc9 Added topology flip for tristrip. 7 lat temu
topology.h f44c8e2b14 Happy New Year! 8 lat temu
varying.def.sc 8e0e21f40d Normalized line endings. 13 lat temu
vertexdecl.cpp f44c8e2b14 Happy New Year! 8 lat temu
vertexdecl.h f44c8e2b14 Happy New Year! 8 lat temu
vs_clear.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
vs_clear.sc f44c8e2b14 Happy New Year! 8 lat temu
vs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
vs_debugfont.sc f44c8e2b14 Happy New Year! 8 lat temu