Бранимир Караџић 73db386165 Added uniform name validation. 4 anni fa
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amalgamated.cpp ee0fbea726 Added AGC renderer stub. 4 anni fa
amalgamated.mm af49c5d264 Happy New Year! 5 anni fa
bgfx.cpp 73db386165 Added uniform name validation. 4 anni fa
bgfx.idl.inl 6baa370801 Fixed transient index buffer functions to all have 32-bit indices support, and removed 16-bit only restriction from docs. 4 anni fa
bgfx_compute.sh 24be4a38d0 WebGPU: Add texture format to shaderc (bin version 10) + streamline storage Images in shaders (#2482) 4 anni fa
bgfx_p.h 73db386165 Added uniform name validation. 4 anni fa
bgfx_shader.sh f80d31f1f4 HLSL: add textureGather for all components (#2595) 4 anni fa
charset.h af49c5d264 Happy New Year! 5 anni fa
config.h ee0fbea726 Added AGC renderer stub. 4 anni fa
debug_renderdoc.cpp 2f1e14ea82 Use already injected RenderDoc dll, or load it from default location (#2561) 4 anni fa
debug_renderdoc.h af49c5d264 Happy New Year! 5 anni fa
dxgi.cpp 9ecd462538 Cleanup. 4 anni fa
dxgi.h 9ecd462538 Cleanup. 4 anni fa
emscripten.h af49c5d264 Happy New Year! 5 anni fa
fs_clear0.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
fs_clear0.sc af49c5d264 Happy New Year! 5 anni fa
fs_clear1.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
fs_clear1.sc af49c5d264 Happy New Year! 5 anni fa
fs_clear2.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
fs_clear2.sc af49c5d264 Happy New Year! 5 anni fa
fs_clear3.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
fs_clear3.sc af49c5d264 Happy New Year! 5 anni fa
fs_clear4.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
fs_clear4.sc af49c5d264 Happy New Year! 5 anni fa
fs_clear5.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
fs_clear5.sc af49c5d264 Happy New Year! 5 anni fa
fs_clear6.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
fs_clear6.sc af49c5d264 Happy New Year! 5 anni fa
fs_clear7.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
fs_clear7.sc af49c5d264 Happy New Year! 5 anni fa
fs_debugfont.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
fs_debugfont.sc af49c5d264 Happy New Year! 5 anni fa
glcontext_eagl.h af49c5d264 Happy New Year! 5 anni fa
glcontext_eagl.mm af49c5d264 Happy New Year! 5 anni fa
glcontext_egl.cpp 0b179e59e2 fixed GLES3 bug, when "EGL_KHR_create_context" doesn't exist. (#2529) 4 anni fa
glcontext_egl.h af49c5d264 Happy New Year! 5 anni fa
glcontext_glx.cpp af49c5d264 Happy New Year! 5 anni fa
glcontext_glx.h af49c5d264 Happy New Year! 5 anni fa
glcontext_html5.cpp 3214539bad Fixing WebGL + Android instancing. 4 anni fa
glcontext_html5.h af49c5d264 Happy New Year! 5 anni fa
glcontext_nsgl.h af49c5d264 Happy New Year! 5 anni fa
glcontext_nsgl.mm 8b209012b1 - Implemented BGFX_CAPS_SWAP_CHAIN in OpenGl on Macos (#2400) 4 anni fa
glcontext_wgl.cpp af49c5d264 Happy New Year! 5 anni fa
glcontext_wgl.h af49c5d264 Happy New Year! 5 anni fa
glimports.h 5db742a7b0 Fixed GLES3 build. 4 anni fa
makefile 17c9300afd Allow shaders to be compiled on msys2 (#2539) 4 anni fa
nvapi.cpp af49c5d264 Happy New Year! 5 anni fa
nvapi.h af49c5d264 Happy New Year! 5 anni fa
renderer.h d61f78e263 Cleanup. 4 anni fa
renderer_agc.cpp ee0fbea726 Added AGC renderer stub. 4 anni fa
renderer_d3d.h af49c5d264 Happy New Year! 5 anni fa
renderer_d3d11.cpp 79d1b4db56 Fix bug when sampler min/mag is anisotropic but mip is point (#2609) 4 anni fa
renderer_d3d11.h 2c21f68998 VPRT support for D3D11, D3D12, GL (#2507) 4 anni fa
renderer_d3d12.cpp 9ecd462538 Cleanup. 4 anni fa
renderer_d3d12.h 2c21f68998 VPRT support for D3D11, D3D12, GL (#2507) 4 anni fa
renderer_d3d9.cpp 24be4a38d0 WebGPU: Add texture format to shaderc (bin version 10) + streamline storage Images in shaders (#2482) 4 anni fa
renderer_d3d9.h af49c5d264 Happy New Year! 5 anni fa
renderer_gl.cpp 1a001a67db Fix RG16F typo (#2603) 4 anni fa
renderer_gl.h c5aea5325d Fixed MSVC build. 4 anni fa
renderer_gnm.cpp ee0fbea726 Added AGC renderer stub. 4 anni fa
renderer_mtl.h 25ef0e5c85 Weird fix for frame rate doubling after second created window. (#2564) 4 anni fa
renderer_mtl.mm f9436baea3 store action was not set when clearWithRenderPass false and MSAA on (#2613) 4 anni fa
renderer_noop.cpp af49c5d264 Happy New Year! 5 anni fa
renderer_nvn.cpp ee0fbea726 Added AGC renderer stub. 4 anni fa
renderer_vk.cpp 22d5747719 Cleanup. 4 anni fa
renderer_vk.h 22d5747719 Cleanup. 4 anni fa
renderer_webgpu.cpp 9320a20e72 WebGPU: Don't need bindings backward compatibility (#2488) 4 anni fa
renderer_webgpu.h 9320a20e72 WebGPU: Don't need bindings backward compatibility (#2488) 4 anni fa
shader.cpp 24be4a38d0 WebGPU: Add texture format to shaderc (bin version 10) + streamline storage Images in shaders (#2482) 4 anni fa
shader.h 24be4a38d0 WebGPU: Add texture format to shaderc (bin version 10) + streamline storage Images in shaders (#2482) 4 anni fa
shader_dx9bc.cpp af49c5d264 Happy New Year! 5 anni fa
shader_dx9bc.h af49c5d264 Happy New Year! 5 anni fa
shader_dxbc.cpp af49c5d264 Happy New Year! 5 anni fa
shader_dxbc.h af49c5d264 Happy New Year! 5 anni fa
shader_spirv.cpp af49c5d264 Happy New Year! 5 anni fa
shader_spirv.h ec36cf9872 Simplify SPIRV bindings shifts (shaderc bin version 11) (#2487) 4 anni fa
topology.cpp af49c5d264 Happy New Year! 5 anni fa
topology.h af49c5d264 Happy New Year! 5 anni fa
varying.def.sc 8e0e21f40d Normalized line endings. 13 anni fa
version.h 5ecddbf4d5 Updated version number. 4 anni fa
vertexlayout.cpp ee0fbea726 Added AGC renderer stub. 4 anni fa
vertexlayout.h af49c5d264 Happy New Year! 5 anni fa
vs_clear.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
vs_clear.sc af49c5d264 Happy New Year! 5 anni fa
vs_debugfont.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 anni fa
vs_debugfont.sc af49c5d264 Happy New Year! 5 anni fa