attilaz ec321a836e added texture functions (array,offset,gather) and image types %!s(int64=7) %!d(string=hai) anos
..
amalgamated.cpp db0ec1f5db Removed HMD API and OculusVR support. %!s(int64=7) %!d(string=hai) anos
amalgamated.mm f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
bgfx.cpp 037fda1ebc Cleanup. %!s(int64=7) %!d(string=hai) anos
bgfx_compute.sh ec321a836e added texture functions (array,offset,gather) and image types %!s(int64=7) %!d(string=hai) anos
bgfx_p.h 9abc80cb62 Removed use of debugPrintf. %!s(int64=7) %!d(string=hai) anos
bgfx_shader.sh ec321a836e added texture functions (array,offset,gather) and image types %!s(int64=7) %!d(string=hai) anos
charset.h f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
config.h 29585d85ca Added numBackBuffers to initialization parameters. %!s(int64=7) %!d(string=hai) anos
debug_renderdoc.cpp 694735f95c Added init debug&profile prarameters for device creation. %!s(int64=7) %!d(string=hai) anos
debug_renderdoc.h f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
dxgi.cpp 6bff345637 StringView cleanup. %!s(int64=7) %!d(string=hai) anos
dxgi.h 8a2ed7f126 Added init parameter for maximum allowed frame latency. %!s(int64=7) %!d(string=hai) anos
fs_clear0.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear0.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
fs_clear1.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear1.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
fs_clear2.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear2.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
fs_clear3.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear3.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
fs_clear4.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear4.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
fs_clear5.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear5.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
fs_clear6.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear6.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
fs_clear7.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_clear7.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
fs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
fs_debugfont.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
glcontext_eagl.h f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
glcontext_eagl.mm 53af38bb83 fix ios11 black screen when using postprocess (#1333) %!s(int64=8) %!d(string=hai) anos
glcontext_egl.cpp 72bf5f9870 Cleanup. %!s(int64=7) %!d(string=hai) anos
glcontext_egl.h f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
glcontext_glx.cpp e8ff30accc Revert "Small stylistic change" %!s(int64=7) %!d(string=hai) anos
glcontext_glx.h 749bd14db4 fixes #1559 - Support opening default display when the user specifies a custom window handle but no display device %!s(int64=7) %!d(string=hai) anos
glcontext_nsgl.h f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
glcontext_nsgl.mm f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
glcontext_wgl.cpp f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
glcontext_wgl.h f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
glimports.h a167dcda12 Fixed gl_FrontFacing behavior. %!s(int64=7) %!d(string=hai) anos
makefile f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
nvapi.cpp bcfc99d094 Cleanup. %!s(int64=7) %!d(string=hai) anos
nvapi.h 1216d050b1 D3D11: Added NVAftermath support. %!s(int64=7) %!d(string=hai) anos
renderer.h db0ec1f5db Removed HMD API and OculusVR support. %!s(int64=7) %!d(string=hai) anos
renderer_d3d.h 99e6da5b50 Added file/line argument to fatal callback. %!s(int64=7) %!d(string=hai) anos
renderer_d3d11.cpp 2c37f2178c D3D11: Supress validation errors. %!s(int64=7) %!d(string=hai) anos
renderer_d3d11.h 4cbd5a5c0a Added frame buffer resolve control. %!s(int64=7) %!d(string=hai) anos
renderer_d3d12.cpp 7639c5688c Added access parameter for frame buffer attachment. %!s(int64=7) %!d(string=hai) anos
renderer_d3d12.h 4cbd5a5c0a Added frame buffer resolve control. %!s(int64=7) %!d(string=hai) anos
renderer_d3d9.cpp 7639c5688c Added access parameter for frame buffer attachment. %!s(int64=7) %!d(string=hai) anos
renderer_d3d9.h 4cbd5a5c0a Added frame buffer resolve control. %!s(int64=7) %!d(string=hai) anos
renderer_gl.cpp ec321a836e added texture functions (array,offset,gather) and image types %!s(int64=7) %!d(string=hai) anos
renderer_gl.h 6bff345637 StringView cleanup. %!s(int64=7) %!d(string=hai) anos
renderer_gnm.cpp f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
renderer_mtl.h 7b0b90e42a Cleanup. %!s(int64=7) %!d(string=hai) anos
renderer_mtl.mm 28c1ffd28f iOS metal fixes %!s(int64=7) %!d(string=hai) anos
renderer_noop.cpp 99e6da5b50 Added file/line argument to fatal callback. %!s(int64=7) %!d(string=hai) anos
renderer_vk.cpp a50b76a9a3 Added ability to specify sampler flags for samplers used in compute shader. %!s(int64=7) %!d(string=hai) anos
renderer_vk.h fd9eb3a021 VK: Fixing validation errors. %!s(int64=7) %!d(string=hai) anos
shader.cpp 623fd3cf0b shaderc: Added in/out hash. Fixed shader binary backward compatibility. %!s(int64=7) %!d(string=hai) anos
shader.h f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
shader_dx9bc.cpp f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
shader_dx9bc.h f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
shader_dxbc.cpp 99b21b5ecc Fixed #1431. %!s(int64=7) %!d(string=hai) anos
shader_dxbc.h a0fd120bc5 DXBC: Fixed custom data encoding. Fixed operand modifier parsing. %!s(int64=8) %!d(string=hai) anos
shader_spirv.cpp f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
shader_spirv.h bcfc99d094 Cleanup. %!s(int64=7) %!d(string=hai) anos
topology.cpp 0336c7ba34 Removing old vector math. %!s(int64=7) %!d(string=hai) anos
topology.h f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
varying.def.sc 8e0e21f40d Normalized line endings. %!s(int64=13) %!d(string=hai) anos
vertexdecl.cpp 037fda1ebc Cleanup. %!s(int64=7) %!d(string=hai) anos
vertexdecl.h 9abc80cb62 Removed use of debugPrintf. %!s(int64=7) %!d(string=hai) anos
vs_clear.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
vs_clear.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
vs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. %!s(int64=7) %!d(string=hai) anos
vs_debugfont.sc f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos