Branimir Karadžić bafcf613ba Added number of blit calls submitted stat. 7 anni fa
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amalgamated.cpp db0ec1f5db Removed HMD API and OculusVR support. 7 anni fa
amalgamated.mm f44c8e2b14 Happy New Year! 8 anni fa
bgfx.cpp 4cbd5a5c0a Added frame buffer resolve control. 7 anni fa
bgfx_compute.sh 6dacf1b1e3 GLSL: Fixed atomicFetchCompareExchange. 7 anni fa
bgfx_p.h fa2dfdf6c7 Add option to force begin() encoder for a thread (#1497) 7 anni fa
bgfx_shader.sh 29a2bb6a47 GLSL: Fixed U/ISAMPLER*. 7 anni fa
charset.h f44c8e2b14 Happy New Year! 8 anni fa
config.h 29585d85ca Added numBackBuffers to initialization parameters. 7 anni fa
debug_renderdoc.cpp 694735f95c Added init debug&profile prarameters for device creation. 7 anni fa
debug_renderdoc.h f44c8e2b14 Happy New Year! 8 anni fa
dxgi.cpp 99e6da5b50 Added file/line argument to fatal callback. 7 anni fa
dxgi.h 8a2ed7f126 Added init parameter for maximum allowed frame latency. 7 anni fa
fs_clear0.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear0.sc f44c8e2b14 Happy New Year! 8 anni fa
fs_clear1.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear1.sc f44c8e2b14 Happy New Year! 8 anni fa
fs_clear2.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear2.sc f44c8e2b14 Happy New Year! 8 anni fa
fs_clear3.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear3.sc f44c8e2b14 Happy New Year! 8 anni fa
fs_clear4.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear4.sc f44c8e2b14 Happy New Year! 8 anni fa
fs_clear5.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear5.sc f44c8e2b14 Happy New Year! 8 anni fa
fs_clear6.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear6.sc f44c8e2b14 Happy New Year! 8 anni fa
fs_clear7.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_clear7.sc f44c8e2b14 Happy New Year! 8 anni fa
fs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
fs_debugfont.sc f44c8e2b14 Happy New Year! 8 anni fa
glcontext_eagl.h f44c8e2b14 Happy New Year! 8 anni fa
glcontext_eagl.mm 53af38bb83 fix ios11 black screen when using postprocess (#1333) 8 anni fa
glcontext_egl.cpp 82dd183d24 Android supports creating swap chains (#1332) 8 anni fa
glcontext_egl.h f44c8e2b14 Happy New Year! 8 anni fa
glcontext_glx.cpp 939c5f905f Revert "Cleanup." 7 anni fa
glcontext_glx.h f44c8e2b14 Happy New Year! 8 anni fa
glcontext_nsgl.h f44c8e2b14 Happy New Year! 8 anni fa
glcontext_nsgl.mm f44c8e2b14 Happy New Year! 8 anni fa
glcontext_wgl.cpp f44c8e2b14 Happy New Year! 8 anni fa
glcontext_wgl.h f44c8e2b14 Happy New Year! 8 anni fa
glimports.h a167dcda12 Fixed gl_FrontFacing behavior. 7 anni fa
makefile f44c8e2b14 Happy New Year! 8 anni fa
nvapi.cpp 6eaac4212d Cleanup. 7 anni fa
nvapi.h 1216d050b1 D3D11: Added NVAftermath support. 7 anni fa
renderer.h db0ec1f5db Removed HMD API and OculusVR support. 7 anni fa
renderer_d3d.h 99e6da5b50 Added file/line argument to fatal callback. 7 anni fa
renderer_d3d11.cpp bafcf613ba Added number of blit calls submitted stat. 7 anni fa
renderer_d3d11.h 4cbd5a5c0a Added frame buffer resolve control. 7 anni fa
renderer_d3d12.cpp bafcf613ba Added number of blit calls submitted stat. 7 anni fa
renderer_d3d12.h 4cbd5a5c0a Added frame buffer resolve control. 7 anni fa
renderer_d3d9.cpp bafcf613ba Added number of blit calls submitted stat. 7 anni fa
renderer_d3d9.h 4cbd5a5c0a Added frame buffer resolve control. 7 anni fa
renderer_gl.cpp bafcf613ba Added number of blit calls submitted stat. 7 anni fa
renderer_gl.h 4cbd5a5c0a Added frame buffer resolve control. 7 anni fa
renderer_gnm.cpp f44c8e2b14 Happy New Year! 8 anni fa
renderer_mtl.h f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 anni fa
renderer_mtl.mm bafcf613ba Added number of blit calls submitted stat. 7 anni fa
renderer_noop.cpp 99e6da5b50 Added file/line argument to fatal callback. 7 anni fa
renderer_vk.cpp bafcf613ba Added number of blit calls submitted stat. 7 anni fa
renderer_vk.h fd9eb3a021 VK: Fixing validation errors. 7 anni fa
shader.cpp a0fd120bc5 DXBC: Fixed custom data encoding. Fixed operand modifier parsing. 8 anni fa
shader.h f44c8e2b14 Happy New Year! 8 anni fa
shader_dx9bc.cpp f44c8e2b14 Happy New Year! 8 anni fa
shader_dx9bc.h f44c8e2b14 Happy New Year! 8 anni fa
shader_dxbc.cpp 99b21b5ecc Fixed #1431. 7 anni fa
shader_dxbc.h a0fd120bc5 DXBC: Fixed custom data encoding. Fixed operand modifier parsing. 8 anni fa
shader_spirv.cpp f44c8e2b14 Happy New Year! 8 anni fa
shader_spirv.h cefe086fa0 Cleanup. 7 anni fa
topology.cpp bc456cdbc9 Added topology flip for tristrip. 7 anni fa
topology.h f44c8e2b14 Happy New Year! 8 anni fa
varying.def.sc 8e0e21f40d Normalized line endings. 13 anni fa
vertexdecl.cpp f44c8e2b14 Happy New Year! 8 anni fa
vertexdecl.h f44c8e2b14 Happy New Year! 8 anni fa
vs_clear.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
vs_clear.sc f44c8e2b14 Happy New Year! 8 anni fa
vs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 anni fa
vs_debugfont.sc f44c8e2b14 Happy New Year! 8 anni fa