Commit History

Autor SHA1 Mensaxe Data
  Daniele Bartolini 9f5cdfb13d Switch back to using Array, bug in Hash? %!s(int64=11) %!d(string=hai) anos
  Daniele Bartolini 1ee82d502e Use ResourceId ctor to compute resource hashes. Also use Hash in ResourceManager %!s(int64=11) %!d(string=hai) anos
  Daniele Bartolini c4c7465294 Rename data() and lookup() to get() %!s(int64=11) %!d(string=hai) anos
  Daniele Bartolini d80521bab0 Move murmur2_* to StringUtils.h %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 17a9fb30d6 Add force option to ResourceManager::unload() %!s(int64=12) %!d(string=hai) anos
  mikymod 253a43764d improve SpriteResource %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini e9ee051764 Merge branch 'world' of https://github.com/taylor001/crown into world %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 984b6ddda4 Fix spacing between error message and resource hash %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 743262ecf6 Register .unit compiler into BundleCompiler and fix compiled resource names %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 8aee1a47be Return a const pointer to resource data to prevent external modifications %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini a43a0c5212 That offline() is non-sense at all %!s(int64=12) %!d(string=hai) anos
  mikymod 57c04a305a add SoundWorld and make some changes to ResourceManager %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini be25777427 Add lookup to fetch a resource instance given resource type and name %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 7b9e6f0a72 Remove unloaded resource entry from resources list %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 2932285475 Use PRIx64 to fix x86_64 builds %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 5d15b5bfa6 Update resource folder to use new hashing scheme %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 591d990404 Hopefully fix the ResourceManager %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini a6a0ad8687 Use linear search instead of direct indexing. Obviously not the best approach, but it's ok until we got some sort of hash_map %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini bac3f13613 Do not read the resource seed in ResourceManager %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini e6632d6077 Load now requires resource names as a pair (type, name) of strings %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini d7788743af Simplify resource management by introducing ResourceRegistry %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 7d8137e008 Refactor ResourceManager to adapt to latest Thread implementation %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 018d0d6089 Fix ResourceManager::online %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 1f43909c0a Delete TextResource %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini f853ab072c Delete vertex and pixel shader resources %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini aa18936605 Clean up the code a little bit %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini b60fb7b83b Merge branch 'master' into dae-compiler %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 9a10b962e4 Add MeshResource %!s(int64=12) %!d(string=hai) anos
  mikymod fee818f120 implement SoundResource, update ResourceManager %!s(int64=12) %!d(string=hai) anos