Commit History

Autor SHA1 Mensaxe Data
  Daniele Bartolini 5d15b5bfa6 Update resource folder to use new hashing scheme %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 591d990404 Hopefully fix the ResourceManager %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini a6a0ad8687 Use linear search instead of direct indexing. Obviously not the best approach, but it's ok until we got some sort of hash_map %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini bac3f13613 Do not read the resource seed in ResourceManager %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini e6632d6077 Load now requires resource names as a pair (type, name) of strings %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini d7788743af Simplify resource management by introducing ResourceRegistry %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 7d8137e008 Refactor ResourceManager to adapt to latest Thread implementation %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 018d0d6089 Fix ResourceManager::online %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 1f43909c0a Delete TextResource %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini f853ab072c Delete vertex and pixel shader resources %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini aa18936605 Clean up the code a little bit %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini b60fb7b83b Merge branch 'master' into dae-compiler %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 9a10b962e4 Add MeshResource %!s(int64=12) %!d(string=hai) anos
  mikymod fee818f120 implement SoundResource, update ResourceManager %!s(int64=12) %!d(string=hai) anos
  Daniele Bartolini 2ba5cc8607 Move resource management stuff into engine/resource %!s(int64=12) %!d(string=hai) anos