Cronologia Commit

Autore SHA1 Messaggio Data
  mikymod 38cbfb902b Read seed.ini again 12 anni fa
  mikymod d972c33521 Use unix filesystem style for android 12 anni fa
  mikymod d2740c03ed Hardcode resource path, sigh 12 anni fa
  mikymod 9b5b3feffe Use standard POSIX file impl for android 12 anni fa
  mikymod 0c41b9cbbd remove android dir from root 12 anni fa
  mikymod 60eaf90c1e include android classes to src/os/android, TODO: tool->android_builder 12 anni fa
  mikymod 41e8397935 disable terrain samples 12 anni fa
  mikymod 6bc87b7cf6 remove game dir from CROWN_INCLUDE 12 anni fa
  mikymod 7a75dc73db replace function luaopen_libcrownlua (see previous commits) 12 anni fa
  mikymod 0cb02d20d1 change make files (see previous commit) 12 anni fa
  mikymod 966b96e5a3 mv luaopen_libcrownlua to luaopen_libcrown 12 anni fa
  mikymod e96910f977 include android make files in src 12 anni fa
  mikymod c4099e8ddd include -fPIC in COMPILER_FLAGS 12 anni fa
  mikymod a0fb0b1e6f Use hard coded shaders in both renderers 12 anni fa
  mikymod ff412a0cb9 Merge branch 'master' into win-port 12 anni fa
  mikymod 6318771e55 Android window and glcontext fixed, TODO: fix filesystem 12 anni fa
  mikymod ac1c62bd20 Accept empty paths under android os 12 anni fa
  mikymod dc0887efb8 Add some CL options for android 12 anni fa
  mikymod ef20522a4b Disable seed.ini file reading 12 anni fa
  mikymod 12f1029781 Some fixes to java files 12 anni fa
  mikymod fa84db175d Delete CrownView class 12 anni fa
  mikymod ab8db0a714 typo fixed 12 anni fa
  mikymod 001fdb3bf4 undefined references in GLESRenderer fixed, java files updated 12 anni fa
  mikymod 09e7cbacf9 android luajit libs now works (soname problem fixed) 12 anni fa
  Daniele Bartolini 0dffd29052 Fix terrain CMakeLists.txt 12 anni fa
  Daniele Bartolini 951306e328 Fix main CMakeLists.txt 12 anni fa
  Daniele Bartolini edeb96d555 Fix CMakeLists.txt 12 anni fa
  Daniele Bartolini 038972186a Uncomment init()/frame()/shutdown() 12 anni fa
  Daniele Bartolini 4f85a7026d Merge branch 'win-port' 12 anni fa
  Daniele Bartolini 7002fa3011 Use stdint.h instead of cstdint since the latter requires c++11 12 anni fa