Daniele Bartolini
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56c0415922
Use WorldManager to create/destory worlds in Device and add support for reloading Units
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12 سال پیش |
Daniele Bartolini
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89dad358d5
Split update() and render() in World
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12 سال پیش |
Daniele Bartolini
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8c6edff894
Remove push/get_lightdata from LuaStack. All supported types must have corresponding get/push, this allows type/alive-checking
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12 سال پیش |
Daniele Bartolini
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13996ad4ce
Add Device::argc()/argv() to C++ API and Device.argv() to Lua API
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12 سال پیش |
Daniele Bartolini
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d753ac613d
Add Device::render_world()
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12 سال پیش |
Daniele Bartolini
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6890905ebf
Add Device::create/destroy_world() and fix lua bindings
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12 سال پیش |
Daniele Bartolini
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09349ed82a
Add LuaResourcePackage
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12 سال پیش |
Daniele Bartolini
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224f8b3bc4
Be more lua-friendly, actually, I did it only because I hate int32_t
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12 سال پیش |
Daniele Bartolini
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443ab1cd9b
Change naming convention for lua bindings
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12 سال پیش |