Historia zmian

Autor SHA1 Wiadomość Data
  Daniele Bartolini cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 lat temu
  mikymod 7c4b48681f fix typo 12 lat temu
  mikymod 2b7c41233c add matatable functions to LuaStack 12 lat temu
  mikymod 413e889146 add boxed vector3 to lua 12 lat temu
  mikymod bee265b392 remove push/get_gui_id from LuaStack 12 lat temu
  mikymod 84e008df2d implement raycast in PhysicsWorld 12 lat temu
  Daniele Bartolini 5476b6a9fc Better organize lua stuff 12 lat temu
  Daniele Bartolini 214a22869a Do not include IdTable 12 lat temu
  Daniele Bartolini 5f3614ffcd Add DebugLine 12 lat temu
  Daniele Bartolini 3904b035fe Add SoundWorld::pause_all/resume_all/stop_all() and add LuaSoundWorld 12 lat temu
  mikymod 7b87c44f3e improve lua binds for Gui 12 lat temu
  mikymod 802ef55bda update Lua binds according to gui implementation 12 lat temu
  Daniele Bartolini 2e5fd127ef Switch some objects from class to struct 12 lat temu
  Daniele Bartolini 6d22fef367 Add basic support to character controllers 12 lat temu
  Daniele Bartolini d16074cfc6 Add Lua bindings for Actor and PhysicsWorld 12 lat temu
  Daniele Bartolini 8c6edff894 Remove push/get_lightdata from LuaStack. All supported types must have corresponding get/push, this allows type/alive-checking 12 lat temu
  Daniele Bartolini df94138f9a Fix 64-bit builds 12 lat temu
  Daniele Bartolini 7cfd66ff94 Add push/get_sound_instance_id() 12 lat temu
  Daniele Bartolini 9ffdd08a6e Mark Id::encode() as const 12 lat temu
  Daniele Bartolini c90143338d Add support to numeric keys to push_key_begin() 12 lat temu
  Daniele Bartolini 74391d0742 Add a way to push tables with arbitrary key/value pairs 12 lat temu
  Daniele Bartolini 824a997908 Add methods to check types of lua math userdata 12 lat temu
  mikymod 410c3c2039 add LuaSprite 12 lat temu
  Daniele Bartolini 4bbfef0cc1 Clear per-frame lua objects 12 lat temu
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world 12 lat temu
  Daniele Bartolini 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 lat temu
  Daniele Bartolini 56edac1079 Add Mesh, in this case I use a different coupling scheme: cache the world and local poses inside Mesh 12 lat temu
  Daniele Bartolini d753ac613d Add Device::render_world() 12 lat temu
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit 12 lat temu
  Daniele Bartolini 966b87c1bf Merge branch 'master' into world 12 lat temu