Daniele Bartolini
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7c6809675b
We do not need that ton of pixel formats
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12 lat temu |
Daniele Bartolini
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1bbe5b7dc5
Enable depth test when view changes and fix backface-culling logic
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12 lat temu |
Daniele Bartolini
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005f42fec5
Do not create uniform if it has a stock name
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12 lat temu |
Daniele Bartolini
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7a73ec9349
Clear context in draw_impl()
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12 lat temu |
Daniele Bartolini
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03b028c875
First attempt to synchronize main thread and render thread
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12 lat temu |
Daniele Bartolini
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dd88bc835c
Add support for dynamic index buffers
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12 lat temu |
Daniele Bartolini
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6472ac6fca
Add support to dynamic vertex buffers
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12 lat temu |
Daniele Bartolini
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365f5c44ee
Add #ifdef guards to be able to run under Android
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12 lat temu |
Daniele Bartolini
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be86e86f48
Add support to custom uniforms
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12 lat temu |
Daniele Bartolini
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4b193338de
Add basic support to custom uniforms
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12 lat temu |
Daniele Bartolini
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c259c8b43f
Use double RenderContext system in Renderer in order to support a main thread and a render thread
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12 lat temu |
Daniele Bartolini
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eee0fbabac
Add support for rendering points and lines
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12 lat temu |
Daniele Bartolini
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d3c1ee8f8c
Remove old texture management stuff
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12 lat temu |
Daniele Bartolini
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b9ddb9f6a4
Remove some old unused code
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12 lat temu |
Daniele Bartolini
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c0e37fa7f0
Remove Renderer::draw_lines()
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12 lat temu |
Daniele Bartolini
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a8b8285af8
Improve texturing support
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12 lat temu |
Daniele Bartolini
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bd34ec0b3c
Bind array buffer when needed
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12 lat temu |
Daniele Bartolini
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b289013431
First part of renderer refactor
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12 lat temu |
Daniele Bartolini
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f1d14221ad
Asserts and debug stuff exist in development mode too
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12 lat temu |
Daniele Bartolini
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f853ab072c
Delete vertex and pixel shader resources
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12 lat temu |
Daniele Bartolini
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c884f1b741
Rename src folder to engine
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12 lat temu |