Historia zmian

Autor SHA1 Wiadomość Data
  Daniele Bartolini 7c6809675b We do not need that ton of pixel formats 12 lat temu
  Daniele Bartolini 1bbe5b7dc5 Enable depth test when view changes and fix backface-culling logic 12 lat temu
  Daniele Bartolini 005f42fec5 Do not create uniform if it has a stock name 12 lat temu
  Daniele Bartolini 7a73ec9349 Clear context in draw_impl() 12 lat temu
  Daniele Bartolini 03b028c875 First attempt to synchronize main thread and render thread 12 lat temu
  Daniele Bartolini dd88bc835c Add support for dynamic index buffers 12 lat temu
  Daniele Bartolini 6472ac6fca Add support to dynamic vertex buffers 12 lat temu
  Daniele Bartolini 365f5c44ee Add #ifdef guards to be able to run under Android 12 lat temu
  Daniele Bartolini be86e86f48 Add support to custom uniforms 12 lat temu
  Daniele Bartolini 4b193338de Add basic support to custom uniforms 12 lat temu
  Daniele Bartolini c259c8b43f Use double RenderContext system in Renderer in order to support a main thread and a render thread 12 lat temu
  Daniele Bartolini eee0fbabac Add support for rendering points and lines 12 lat temu
  Daniele Bartolini d3c1ee8f8c Remove old texture management stuff 12 lat temu
  Daniele Bartolini b9ddb9f6a4 Remove some old unused code 12 lat temu
  Daniele Bartolini c0e37fa7f0 Remove Renderer::draw_lines() 12 lat temu
  Daniele Bartolini a8b8285af8 Improve texturing support 12 lat temu
  Daniele Bartolini bd34ec0b3c Bind array buffer when needed 12 lat temu
  Daniele Bartolini b289013431 First part of renderer refactor 12 lat temu
  Daniele Bartolini f1d14221ad Asserts and debug stuff exist in development mode too 12 lat temu
  Daniele Bartolini f853ab072c Delete vertex and pixel shader resources 12 lat temu
  Daniele Bartolini c884f1b741 Rename src folder to engine 12 lat temu