Histórico de Commits

Autor SHA1 Mensagem Data
  Daniele Bartolini 65d130b70b Add set_fullscreen() há 11 anos atrás
  Daniele Bartolini 19550c2bae Add display_modes() and set_display_mode(). Windows implementation missing. há 11 anos atrás
  Daniele Bartolini cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. há 12 anos atrás
  Daniele Bartolini 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units há 12 anos atrás
  Daniele Bartolini 89dad358d5 Split update() and render() in World há 12 anos atrás
  Daniele Bartolini 8c6edff894 Remove push/get_lightdata from LuaStack. All supported types must have corresponding get/push, this allows type/alive-checking há 12 anos atrás
  Daniele Bartolini 13996ad4ce Add Device::argc()/argv() to C++ API and Device.argv() to Lua API há 12 anos atrás
  Daniele Bartolini d753ac613d Add Device::render_world() há 12 anos atrás
  Daniele Bartolini 6890905ebf Add Device::create/destroy_world() and fix lua bindings há 12 anos atrás
  Daniele Bartolini 09349ed82a Add LuaResourcePackage há 12 anos atrás
  Daniele Bartolini 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t há 12 anos atrás
  Daniele Bartolini 443ab1cd9b Change naming convention for lua bindings há 12 anos atrás