Histórico de Commits

Autor SHA1 Mensagem Data
  Daniele Bartolini 73cbb12b27 Delete PhysicsGraphManager há 12 anos atrás
  Daniele Bartolini a892c94682 Create dynamic physical actors by default for now há 12 anos atrás
  Daniele Bartolini dfb70e67f7 Better organize creation of Unit components há 12 anos atrás
  Daniele Bartolini c8433319e1 Add a way to query scene graph nodes in Unit há 12 anos atrás
  mikymod 694baa7ce3 remove PhysicsGraph from Unit's constructor há 12 anos atrás
  Daniele Bartolini 4bea912680 Set root node position when unit gets created há 12 anos atrás
  Daniele Bartolini 61eb531ef0 Use UnitResource data to set poses of objects há 12 anos atrás
  Daniele Bartolini b6e674b011 Add debug log to Unit há 12 anos atrás
  mikymod 1d8376b8b2 update Unit according to physics implementation há 12 anos atrás
  Daniele Bartolini deba4926f7 Refactor Unit, pass around node's index and SceneGraph instead of duplicating ton of data há 12 anos atrás
  Daniele Bartolini 875030c862 Add SceneGraphManager and eradicate memory leaks há 12 anos atrás
  Daniele Bartolini 2d1fd5445f Use StringId32 in Unit há 12 anos atrás
  Daniele Bartolini b4d93e3d0e Split IdTable from Id definition há 12 anos atrás
  mikymod 7de53508d2 update Unit according to Sprite implementation há 12 anos atrás
  Daniele Bartolini e9ee051764 Merge branch 'world' of https://github.com/taylor001/crown into world há 12 anos atrás
  Daniele Bartolini 7ca57bb306 Replace ComponentList with separated fixed-size array of components há 12 anos atrás
  mikymod 19fbb2d168 improve Unit according to Sprite implementation há 12 anos atrás
  Daniele Bartolini a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer há 12 anos atrás
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world há 12 anos atrás
  Daniele Bartolini 2f95fa45ac Do not use pointer to parent unit, store cached local and world poses instead há 12 anos atrás
  mikymod 267afc395d merge SounWorld in World and lot of other changes há 12 anos atrás
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit há 12 anos atrás
  Daniele Bartolini 5b41221abe Random stuff in Unit and World há 12 anos atrás
  Daniele Bartolini 747a087fc9 Add highly experimental SceneGraph, Unit and World classes há 12 anos atrás