Commit History

Author SHA1 Message Date
  Daniele Bartolini 6d22fef367 Add basic support to character controllers 12 years ago
  Daniele Bartolini 8fd0ac52d8 Pass scene graph and node index to actors 12 years ago
  Daniele Bartolini 73cbb12b27 Delete PhysicsGraphManager 12 years ago
  Daniele Bartolini a892c94682 Create dynamic physical actors by default for now 12 years ago
  Daniele Bartolini dfb70e67f7 Better organize creation of Unit components 12 years ago
  Daniele Bartolini c8433319e1 Add a way to query scene graph nodes in Unit 12 years ago
  mikymod 694baa7ce3 remove PhysicsGraph from Unit's constructor 12 years ago
  Daniele Bartolini 4bea912680 Set root node position when unit gets created 12 years ago
  Daniele Bartolini 61eb531ef0 Use UnitResource data to set poses of objects 12 years ago
  Daniele Bartolini b6e674b011 Add debug log to Unit 12 years ago
  mikymod 1d8376b8b2 update Unit according to physics implementation 12 years ago
  Daniele Bartolini deba4926f7 Refactor Unit, pass around node's index and SceneGraph instead of duplicating ton of data 12 years ago
  Daniele Bartolini 875030c862 Add SceneGraphManager and eradicate memory leaks 12 years ago
  Daniele Bartolini 2d1fd5445f Use StringId32 in Unit 12 years ago
  Daniele Bartolini b4d93e3d0e Split IdTable from Id definition 12 years ago
  mikymod 7de53508d2 update Unit according to Sprite implementation 12 years ago
  Daniele Bartolini e9ee051764 Merge branch 'world' of https://github.com/taylor001/crown into world 12 years ago
  Daniele Bartolini 7ca57bb306 Replace ComponentList with separated fixed-size array of components 12 years ago
  mikymod 19fbb2d168 improve Unit according to Sprite implementation 12 years ago
  Daniele Bartolini a7a88f5888 Store scene graph data and components in world, reference from Unit through pointer 12 years ago
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world 12 years ago
  Daniele Bartolini 2f95fa45ac Do not use pointer to parent unit, store cached local and world poses instead 12 years ago
  mikymod 267afc395d merge SounWorld in World and lot of other changes 12 years ago
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit 12 years ago
  Daniele Bartolini 5b41221abe Random stuff in Unit and World 12 years ago
  Daniele Bartolini 747a087fc9 Add highly experimental SceneGraph, Unit and World classes 12 years ago