mikymod 1763ccfd12 manage Sprite callbacks 12 anni fa
..
audio 06c5ef0a03 Merge branch 'master' into world 12 anni fa
compilers bc2288d12b add SpriteResource 12 anni fa
core 629c9dcc48 Add PoolAllocator 12 anni fa
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
lua a9b3640e6b fix LuaSprite 12 anni fa
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
os 8cd0aaa55a fix OsSocket in win, TODO: check linux 12 anni fa
renderers bf32512b9f Convert renderer-related enums to the new style 12 anni fa
resource 1763ccfd12 manage Sprite callbacks 12 anni fa
rpc 4f43447a3e Merge branch 'master' into world 12 anni fa
tests 06c5ef0a03 Merge branch 'master' into world 12 anni fa
third f1456efc75 add OpenAL to win32 and win64 12 anni fa
Android.mk 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 anni fa
Application.mk c884f1b741 Rename src folder to engine 12 anni fa
CMakeLists.txt a9b3640e6b fix LuaSprite 12 anni fa
Camera.cpp 936cccef1f Add Camera::set_orthographic_metrics() 12 anni fa
Camera.h 936cccef1f Add Camera::set_orthographic_metrics() 12 anni fa
Config.h.in be86e86f48 Add support to custom uniforms 12 anni fa
Crown.h 629c9dcc48 Add PoolAllocator 12 anni fa
Device.cpp 4bbfef0cc1 Clear per-frame lua objects 12 anni fa
Device.h d753ac613d Add Device::render_world() 12 anni fa
Mesh.cpp caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 anni fa
Mesh.h caea86872b Add node id to Mesh, clean and adapt code in RenderWorld 12 anni fa
RenderWorld.cpp 84c363c7b6 fix Sprite 12 anni fa
RenderWorld.h fe5abd14fe improve RenderWorld according to Sprite implementation 12 anni fa
SceneGraph.cpp 06c5ef0a03 Merge branch 'master' into world 12 anni fa
SceneGraph.h f5ad86010d Fix indentation 12 anni fa
Sprite.cpp 84c363c7b6 fix Sprite 12 anni fa
Sprite.h 84c363c7b6 fix Sprite 12 anni fa
Unit.cpp 19fbb2d168 improve Unit according to Sprite implementation 12 anni fa
Unit.h 19fbb2d168 improve Unit according to Sprite implementation 12 anni fa
World.cpp e04a7b33af improve World according to Sprite implementation 12 anni fa
World.h e04a7b33af improve World according to Sprite implementation 12 anni fa