Daniele Bartolini 1e6ed0807b Remove old stuff from resources 12 年之前
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ArchiveBundle.cpp c4f008e78e Scope qualifiers matter 12 年之前
Bundle.h 420f4d5dcc Move class declaration and implementation to .cpp 12 年之前
FileBundle.cpp e7f7a05b60 rework Thread in win 12 年之前
FontResource.h d2e831c7f7 Simplify resource folder 12 年之前
LuaResource.h 5928b95cf6 Remove unnecessary #include 12 年之前
MaterialResource.h 1e6ed0807b Remove old stuff from resources 12 年之前
MeshResource.h 2932285475 Use PRIx64 to fix x86_64 builds 12 年之前
PackageResource.h dcb5b393cd Add initial ResourcePackage 12 年之前
Resource.h a44090e946 Fix wrong hash for MESH_TYPE 12 年之前
ResourceFormat.h 5f982f155f move compilers to engine 12 年之前
ResourceLoader.cpp 5d15b5bfa6 Update resource folder to use new hashing scheme 12 年之前
ResourceLoader.h 01476a2ba5 clean code 12 年之前
ResourceManager.cpp 2932285475 Use PRIx64 to fix x86_64 builds 12 年之前
ResourceManager.h dcb5b393cd Add initial ResourcePackage 12 年之前
ResourcePackage.h 0e95a250b1 Add ResourceId to ResourcePackage to be able to easily locate it in the ResourceManager 12 年之前
ResourceRegistry.cpp dcb5b393cd Add initial ResourcePackage 12 年之前
ResourceRegistry.h 0262c6c222 Add resource parameter to online() callback 12 年之前
SoundResource.h 2932285475 Use PRIx64 to fix x86_64 builds 12 年之前
TextureResource.h 1e6ed0807b Remove old stuff from resources 12 年之前