Daniele Bartolini 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
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LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaCamera.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaDevice.cpp 09349ed82a Add LuaResourcePackage 12 years ago
LuaEnvironment.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaEnvironment.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 years ago
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 years ago
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard 12 years ago
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t 12 years ago
LuaMatrix4x4.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaQuaternion.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaResourcePackage.cpp 09349ed82a Add LuaResourcePackage 12 years ago
LuaStack.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaStack.h 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 years ago
LuaTouch.cpp 443ab1cd9b Change naming convention for lua bindings 12 years ago
LuaVector2.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaVector3.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 years ago
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua 12 years ago