Daniele Bartolini 6c88d65cb2 Clean some stuff 12 lat temu
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audio 2e5fd127ef Switch some objects from class to struct 12 lat temu
compilers 3e1ae71aad Add support to Material to BundleCompiler 12 lat temu
core 7bb3c5b2a1 Remove unused functions 12 lat temu
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 lat temu
lua 2e5fd127ef Switch some objects from class to struct 12 lat temu
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 lat temu
os 24eebc7182 Do not nest ifs too much 12 lat temu
physics 6c88d65cb2 Clean some stuff 12 lat temu
renderers f6057abdf1 We can now render a range of indices 12 lat temu
resource 2e5fd127ef Switch some objects from class to struct 12 lat temu
tests 06c5ef0a03 Merge branch 'master' into world 12 lat temu
third 5fad6aae61 Add support for nVidia PhysX to CMakeLists.txt 12 lat temu
world 6c88d65cb2 Clean some stuff 12 lat temu
Android.mk d16074cfc6 Add Lua bindings for Actor and PhysicsWorld 12 lat temu
Application.mk c884f1b741 Rename src folder to engine 12 lat temu
CMakeLists.txt f4a41dce7b Merge Interpolation.h to MathUtils.h 12 lat temu
Config.h.in be86e86f48 Add support to custom uniforms 12 lat temu
ConsoleServer.cpp 923f41766d Refactor RPCServer and rename to ConsoleServer 12 lat temu
ConsoleServer.h 923f41766d Refactor RPCServer and rename to ConsoleServer 12 lat temu
Crown.h f4a41dce7b Merge Interpolation.h to MathUtils.h 12 lat temu
Device.cpp 3f0b85c9b6 Half the size of preallocated memory for subsystems 12 lat temu
Device.h 2e5fd127ef Switch some objects from class to struct 12 lat temu
Material.cpp 2019482423 Add Material and MaterialResource 12 lat temu
Material.h 2019482423 Add Material and MaterialResource 12 lat temu
Mesh.cpp ff2795978b We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource 12 lat temu
Mesh.h 2e5fd127ef Switch some objects from class to struct 12 lat temu
RenderWorld.cpp 65f5979d96 Move rendering to Sprite 12 lat temu
RenderWorld.h 6bb991795c Add support to Material in RenderWorld 12 lat temu
Sound.cpp 1b8361edc4 add Sound and SoundWorld 12 lat temu
Sound.h 2e5fd127ef Switch some objects from class to struct 12 lat temu
SoundWorld.cpp 1b8361edc4 add Sound and SoundWorld 12 lat temu
SoundWorld.h 1b8361edc4 add Sound and SoundWorld 12 lat temu
Sprite.cpp a5449b8fb6 Render according to the currently selected frame 12 lat temu
Sprite.h 2e5fd127ef Switch some objects from class to struct 12 lat temu