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ArchiveBundle.cpp
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c4f008e78e
Scope qualifiers matter
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%!s(int64=12) %!d(string=hai) anos |
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Bundle.h
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420f4d5dcc
Move class declaration and implementation to .cpp
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%!s(int64=12) %!d(string=hai) anos |
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FileBundle.cpp
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e7f7a05b60
rework Thread in win
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%!s(int64=12) %!d(string=hai) anos |
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FontResource.h
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d2e831c7f7
Simplify resource folder
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%!s(int64=12) %!d(string=hai) anos |
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LuaResource.h
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5928b95cf6
Remove unnecessary #include
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%!s(int64=12) %!d(string=hai) anos |
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MaterialResource.h
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1e6ed0807b
Remove old stuff from resources
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%!s(int64=12) %!d(string=hai) anos |
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MeshResource.h
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c72ecce480
Alternative design for MeshResource
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%!s(int64=12) %!d(string=hai) anos |
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PackageResource.h
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dcb5b393cd
Add initial ResourcePackage
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%!s(int64=12) %!d(string=hai) anos |
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Resource.h
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a44090e946
Fix wrong hash for MESH_TYPE
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%!s(int64=12) %!d(string=hai) anos |
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ResourceFormat.h
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5f982f155f
move compilers to engine
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%!s(int64=12) %!d(string=hai) anos |
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ResourceLoader.cpp
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95ea4e752f
Fix ResourceLoader
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%!s(int64=12) %!d(string=hai) anos |
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ResourceLoader.h
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09f4d376db
rename Thread in OsThread
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%!s(int64=12) %!d(string=hai) anos |
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ResourceManager.cpp
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2932285475
Use PRIx64 to fix x86_64 builds
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%!s(int64=12) %!d(string=hai) anos |
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ResourceManager.h
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dcb5b393cd
Add initial ResourcePackage
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%!s(int64=12) %!d(string=hai) anos |
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ResourcePackage.h
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0e95a250b1
Add ResourceId to ResourcePackage to be able to easily locate it in the ResourceManager
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%!s(int64=12) %!d(string=hai) anos |
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ResourceRegistry.cpp
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dcb5b393cd
Add initial ResourcePackage
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%!s(int64=12) %!d(string=hai) anos |
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ResourceRegistry.h
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0262c6c222
Add resource parameter to online() callback
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%!s(int64=12) %!d(string=hai) anos |
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SoundResource.h
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2932285475
Use PRIx64 to fix x86_64 builds
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%!s(int64=12) %!d(string=hai) anos |
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TextureResource.h
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1e6ed0807b
Remove old stuff from resources
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%!s(int64=12) %!d(string=hai) anos |