Daniele Bartolini b3533389d7 Do not apply gravity to controllers 12 سال پیش
..
audio 6412948e73 update AlRenderer 12 سال پیش
compilers c31973d583 Simplify resource compilers 12 سال پیش
core 9a41dd8050 Add HASH32/64 to efficiently support stati hash values 12 سال پیش
input 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 سال پیش
lua 693f1eb90c Add Controller::collides_up/down/sides() and tweak a couple of params 12 سال پیش
network 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 سال پیش
os 757bbe84c5 Update documentation 12 سال پیش
physics b3533389d7 Do not apply gravity to controllers 12 سال پیش
renderers 551dcb1211 Fix renderer not releasing IDs for GPU resources 12 سال پیش
resource 6b7d600200 Clean compilation code a little bit... 12 سال پیش
tests 06c5ef0a03 Merge branch 'master' into world 12 سال پیش
third 5fad6aae61 Add support for nVidia PhysX to CMakeLists.txt 12 سال پیش
world 3c7b7fb54c Create actors only if unit has any 12 سال پیش
Android.mk d16074cfc6 Add Lua bindings for Actor and PhysicsWorld 12 سال پیش
Application.mk c884f1b741 Rename src folder to engine 12 سال پیش
CMakeLists.txt f103482d6e Put world-related stuff into world directory 12 سال پیش
Config.h.in be86e86f48 Add support to custom uniforms 12 سال پیش
ConsoleServer.cpp 923f41766d Refactor RPCServer and rename to ConsoleServer 12 سال پیش
ConsoleServer.h 923f41766d Refactor RPCServer and rename to ConsoleServer 12 سال پیش
Crown.h 923f41766d Refactor RPCServer and rename to ConsoleServer 12 سال پیش
Device.cpp 923f41766d Refactor RPCServer and rename to ConsoleServer 12 سال پیش
Device.h 923f41766d Refactor RPCServer and rename to ConsoleServer 12 سال پیش
Mesh.cpp ff2795978b We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource 12 سال پیش
Mesh.h deba4926f7 Refactor Unit, pass around node's index and SceneGraph instead of duplicating ton of data 12 سال پیش
RenderWorld.cpp 9480dd74df Re-enable camera 12 سال پیش
RenderWorld.h 89dad358d5 Split update() and render() in World 12 سال پیش
Sound.cpp 1b8361edc4 add Sound and SoundWorld 12 سال پیش
Sound.h 1b8361edc4 add Sound and SoundWorld 12 سال پیش
SoundWorld.cpp 1b8361edc4 add Sound and SoundWorld 12 سال پیش
SoundWorld.h 1b8361edc4 add Sound and SoundWorld 12 سال پیش
Sprite.cpp a9c6ffaf6d Remove SpriteAnimator from Sprite 12 سال پیش
Sprite.h b850968db4 Delete sprite animator when destructor called 12 سال پیش