Daniele Bartolini b7f5cb6795 Disable RTTI %!s(int64=11) %!d(string=hai) anos
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audio a3d7d723f2 Update to reflect IdArray/IdTable changes %!s(int64=11) %!d(string=hai) anos
compilers 3e62e340dd Add LevelResource %!s(int64=11) %!d(string=hai) anos
core 31887880b7 Add missin includes %!s(int64=11) %!d(string=hai) anos
input 84b04f2b44 Update input documentation %!s(int64=12) %!d(string=hai) anos
lua e1acf7f3c0 Add support for loading levels in World %!s(int64=11) %!d(string=hai) anos
os 33586cc2ea Use onKeyDown and onKeyUp to detect back button %!s(int64=11) %!d(string=hai) anos
physics a3d7d723f2 Update to reflect IdArray/IdTable changes %!s(int64=11) %!d(string=hai) anos
renderers a3d7d723f2 Update to reflect IdArray/IdTable changes %!s(int64=11) %!d(string=hai) anos
resource 3e62e340dd Add LevelResource %!s(int64=11) %!d(string=hai) anos
tests 867cd1d878 Port Array (List), Queue and PriorityQueue to NMFPS (see issue #35). Also add Hash from bitsquid. %!s(int64=12) %!d(string=hai) anos
world a3d7d723f2 Update to reflect IdArray/IdTable changes %!s(int64=11) %!d(string=hai) anos
Android.mk 661d7f641e Update android build %!s(int64=11) %!d(string=hai) anos
CMakeLists.txt b7f5cb6795 Disable RTTI %!s(int64=11) %!d(string=hai) anos
Config.h.in 7d65aa2442 Use a scaling factor to compute sprite sizes %!s(int64=12) %!d(string=hai) anos
ConsoleServer.cpp a3d7d723f2 Update to reflect IdArray/IdTable changes %!s(int64=11) %!d(string=hai) anos
ConsoleServer.h 17be94bba6 Fix code style %!s(int64=11) %!d(string=hai) anos
Crown.h 4026f89a34 Refactor Map to use a rb-tree-in-array %!s(int64=12) %!d(string=hai) anos
Device.cpp a3d7d723f2 Update to reflect IdArray/IdTable changes %!s(int64=11) %!d(string=hai) anos
Device.h e9c4e845eb Add global.physics_config resource %!s(int64=12) %!d(string=hai) anos